whir Level 1 of the Dungeon (7, 19, D:1) a +0 dagger (11, 0, D:1) a +0 hand axe (12, 0, D:1) a ball python skeleton (13, 15, D:1) a +0 whip (13, 19, D:1) a +0 short sword a hobgoblin skeleton (15, 20, D:1) a +0 short sword of holy wrath a kobold skeleton (26, 5, D:1) a +2 short sword of draining (27, 26, D:1) a +0 spear (28, 33, D:1) a quill talisman (30, 31, D:1) a quokka skeleton (31, 31, D:1) a bat skeleton (41, 33, D:1) a +0 robe (42, 36, D:1) a rat corpse (skeletalised by now) (46, 6, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, -4, D:2) a quokka corpse (skeletalised by now) (6, 8, D:2) a frilled lizard corpse (skeletalised by now) (6, 16, D:2) a ball python corpse (skeletalised by now) (21, -4, D:2) a rat skeleton (28, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 46, D:2) a ball python corpse (skeletalised by now) (35, 9, D:2) a +0 short sword 5 stones (39, 34, D:2) an adder skeleton (40, 31, D:2) a +0 leather armour (47, 17, D:2) a quokka skeleton (56, 12, D:2) a +0 dagger (58, 41, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger a goblin corpse (2, 1, D:3) a +0 club a goblin corpse (2, 2, D:3) a +0 dagger (8, 5, D:3) 10 gold pieces (11, 8, D:3) 3 poisoned darts