whir Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -25, D:1) a +0 dagger (4, 23, D:1) a bat corpse (skeletalised by now) (5, -19, D:1) a +0 ring mail (7, 31, D:1) a bat corpse (skeletalised by now) (9, -13, D:1) a rat corpse (skeletalised by now) (11, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -15, D:1) a +0 whip (15, 2, D:1) a bat skeleton a rat skeleton (16, 2, D:1) a +0 short sword a kobold skeleton (18, -21, D:1) a ball python corpse (skeletalised by now) (18, 15, D:1) a +0 hand axe (25, 21, D:1) a frilled lizard corpse (skeletalised by now) (27, 2, D:1) a bat corpse (skeletalised by now) (28, 1, D:1) a bat corpse (skeletalised by now) (29, 1, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (37, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -2, D:2) a +0 short sword (8, -17, D:2) a +0 dagger (23, 12, D:2) a rat corpse (skeletalised by now) (34, -18, D:2) 9 gold pieces (35, -19, D:2) a +0 war axe (36, -20, D:2) 16 gold pieces (39, -3, D:2) a +0 short sword (45, 24, D:2) a +0 mace (53, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (20, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (21, -17, D:3) a +0 whip a kobold skeleton (22, -17, D:3) a hobgoblin skeleton (23, -29, D:3) a ball python skeleton (25, -30, D:3) a +0 short sword (37, -26, D:3) a +0 short sword a kobold corpse (skeletalised by now) (37, 12, D:3) a bat skeleton (50, -18, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) a rat skeleton (60, -3, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (8, 13, D:4) a +0 rapier (9, 9, D:4) the +7 dagger of Superiority {venom, *Noise Will+ Dex+4} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (17, 9, D:4) a scarab talisman (18, -19, D:4) a +0 club (24, -8, D:4) a +0 short sword (25, 23, D:4) a +0 helmet (27, -14, D:4) an adder skeleton (30, 17, D:4) a +0 scale mail a quokka corpse (skeletalised by now) (32, 14, D:4) a jackal corpse (skeletalised by now) (41, 12, D:4) a +1 leather armour of cold resistance (unseen) (44, -24, D:4) 12 gold pieces (44, -14, D:4) a +0 ring mail (52, -7, D:4) a +0 leather armour (53, -12, D:4) a hobgoblin skeleton (55, 1, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (1, 0, D:5) a +0 falchion a +0 leather armour a +0 flail a +0 ring mail (2, 0, D:5) a potion of attraction