whir Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -16, D:1) a ball python corpse (skeletalised by now) (5, -43, D:1) a +0 hand axe a hobgoblin corpse (skeletalised by now) (6, -2, D:1) a +0 robe (8, -43, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -40, D:1) a +0 dagger (12, -5, D:1) a jackal corpse (skeletalised by now) (13, -49, D:1) a jackal corpse (skeletalised by now) (13, -40, D:1) a jackal corpse (skeletalised by now) (21, -29, D:1) a +0 hand axe (26, -54, D:1) a quill talisman (35, -38, D:1) a +0 sling (36, -43, D:1) a rat skeleton (36, -27, D:1) a +0 robe (36, -8, D:1) a +0 robe (40, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -33, D:1) a +0 dagger (45, -10, D:1) a +0 robe (45, -8, D:1) a +0 leather armour (46, -53, D:1) a +0 hand axe (47, -25, D:1) a +0 leather armour (49, -45, D:1) a +0 flail (52, -16, D:1) a hobgoblin corpse (57, -43, D:1) a frilled lizard corpse (skeletalised by now) (59, -33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 8, D:2) a +0 club a goblin corpse (9, 11, D:2) a +0 dagger (12, 0, D:2) a hobgoblin corpse (17, 5, D:2) a quokka corpse (20, 3, D:2) a +0 halberd a gnoll corpse (21, 3, D:2) 2 poisoned darts (22, 2, D:2) a +0 quarterstaff (22, 3, D:2) a poisoned dart