whir Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 14, D:1) a +0 mace (3, 6, D:1) a +0 dagger 2 stones a rat corpse a ball python corpse a jackal corpse (3, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 7, D:1) a +0 whip (7, 5, D:1) a ball python corpse (skeletalised by now) (10, 5, D:1) a +0 chain mail (17, 10, D:1) a hobgoblin corpse (skeletalised by now) (28, 12, D:1) a +0 dagger 4 stones (32, 10, D:1) a hobgoblin skeleton (33, 10, D:1) a +0 club a goblin skeleton (35, 17, D:1) a +0 ring mail (39, 9, D:1) a +0 dagger 2 stones a +0 ring mail a ball python corpse (skeletalised by now) (44, 23, D:1) a +0 flail a gnoll corpse (51, 25, D:1) a +0 robe Level 2 of the Dungeon (11, -9, D:2) a poisoned dart