Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 3655943295508102993 320 whir the Sneak (level 6, -1/48 HPs) Began as a Vine Stalker Brigand on Jan 9, 2026. Splashed by a jelly's acid (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (2785 turns). whir the Sneak (Vine Stalker Brigand) Turns: 2785, Time: 00:03:39 Health: -1/48 AC: 15 Str: 14 XL: 6 Next: 46% Magic: 0/16 EV: 2 Int: 11 God: Gold: 104 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) h - melded +2 robe {rN+} rPois + (33%) f - melded +0 helmet rElec . (100%) b - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ g - ring of magical power HPRegen 1.08/turn j - ring of poison resistance MPRegen 0.15/turn %: guardian spirit @: tree-form, corroded (-8) A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - the +6 long sword of Famine {antimagic, rF- Str+4 Int+7} (You found it on level 3 of the Dungeon) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int+7: It affects your intelligence (+7). It cannot be enchanted further. i - the +4 short sword of Obiter Dictum {freeze, rN+ Will+ Stlth+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts {!f} Armour b - a +0 cloak (melded) f - a +0 helmet (melded) h - a +2 robe of positive energy (melded) Jewellery g - a ring of magical power (worn) j - a ring of poison resistance (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of summoning {unknown} h - a scroll of silence {unknown} m - 3 scrolls of teleportation {unknown} n - a scroll of brand weapon {unknown} q - 3 scrolls of identify {unknown} u - a scroll of fear {unknown} v - a scroll of amnesia {unknown} Potions L - 2 potions of lignification f - a potion of attraction {unknown} j - a potion of mutation {unknown} k - a potion of enlightenment {unknown} l - 5 potions of curing {unknown} o - a potion of might {unknown} p - a potion of ambrosia {unknown} Skills: + Level 3.1 Fighting * Level 4.0 Short Blades - Level 1.7 Throwing + Level 2.0 Armour - Level 0.7 Dodging + Level 6.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 47% 2 Mercury Arrow Conj/Alch 0% 2d5 47% 2 Stone Arrow Conj/Erth 0% 3d7 71% 3 Dispel Undead Necr 0% 3d6 98% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have extremely sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly hits you. You are splashed with acid! You climb upwards. There is a stone staircase leading down here. You hit the jelly but do no damage. Your hands burn! The jelly is lightly wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly. You drain its power. You feel invigorated. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any items that you can evoke. It was a potion of lignification. You turn into a tree. Your +0 helmet, +2 robe of positive energy and +0 cloak meld into your body. You feel less protected from negative energy. Your roots penetrate the ground. d -> L - 2 potions of lignification The jelly hits you but does no damage. You hit the jelly but do no damage. Your branches burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You hit the jelly but do no damage. Your branches burn! You die... #.....# #.#.............#. #####.# #.#.............#. #.###.#...#######...#. ####'#..........)......#. #......#.#########....... #......#.# #....... #......#.# #....... #......#.# #....... ####.#.#♣# #....... #.#.#J#########....... #.#.#...........#####. #.#.#...........# #. #...............# #. #...............# #. #...............# #. #...............#####. #..................... You could see a jelly. Vanquished Creatures 2 scorpions (D:4) Crazy Yiuf (D:2) A hound (D:4) Jessica (D:2) A clockroach (D:3) 4 adders A dart slug (D:3) 9 endoplasms 6 hobgoblins 4 orcs (D:3) 2 quokkas (D:1) 3 ball pythons 6 bats 3 frilled lizards 11 goblins 6 kobolds 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whir the Vine Stalker Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 320 | D:1 | Reached skill level 5 in Stealth 329 | D:1 | Encountered an eye of devastation 330 | D:1 | Found a faded altar of an unknown god. 333 | D:1 | Encountered a glass eye 333 | D:1 | Encountered a great orb of eyes 333 | D:1 | Encountered an eye of devastation 971 | D:2 | Encountered Crazy Yiuf 1029 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1035 | D:2 | Encountered Jessica 1053 | D:2 | Killed Jessica 1054 | D:2 | Reached skill level 1 in Armour 1402 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1618 | D:2 | Killed Crazy Yiuf 1854 | D:3 | Identified the +6 long sword of Famine {antimagic, rF- | Str+4 Int+7} 1986 | D:3 | Identified the +4 short sword of Obiter Dictum {freeze, rN+ | Will+ Stlth+} 2048 | D:3 | Reached XP level 5. HP: 27/27 MP: 6/6 2664 | D:4 | Reached skill level 6 in Stealth 2664 | D:4 | Reached XP level 6. HP: 28/32 MP: 7/7 2678 | D:4 | Encountered Dowan 2784 | D:3 | HP: 2/48 [acid (2)] 2785 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, hellmonk_ecumenical_altar_watching_god, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, minmay_misc_feat_five, minmay_small_reverse_x D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_basic, grunt_ministairs_9, chequers_serial_rivers_small_a D:4: layout_cave_pools, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 2 3 4 | 4.0 Stealth | 5 6 | 6.1 Fighting | 2 3 | 3.1 Armour | 1 2 | 2.0 Throwing | | 1.7 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 68 | 140 || 208 Melee: Dagger | 68 | 141 || 209 Bite | 8 | 41 || 49 Throw: Dart | | 2 || 2 Drink: Lignification | | 1 || 1 Stab: Sleeping | 18 | 11 || 29 Armour: Robe | 27 | 73 || 100 None | | 1 || 1 Dodge: Dodged | 25 | 60 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2779 | 2548 | 231 | 0 | 1828 | 4 | 694.8 | Dungeon | 2779 | 2548 | 231 | 0 | 1828 | 4 | 694.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 960 daAuts D:3: 856 daAuts D:1: 758 daAuts D:4: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+