whir Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, -3, D:1) a +0 dagger (8, 39, D:1) a +0 dagger a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 43, D:1) a +0 robe (10, 41, D:1) a bat corpse (skeletalised by now) (12, 0, D:1) a +0 robe (13, 1, D:1) a ball python skeleton (21, 38, D:1) a dwarf skeleton (22, 38, D:1) a dwarf skeleton (23, 4, D:1) a jackal skeleton (24, 4, D:1) a jackal skeleton (24, 5, D:1) a +0 short sword a jackal skeleton (24, 39, D:1) a dwarf skeleton (25, 37, D:1) a dwarf skeleton (30, 38, D:1) an inkwell talisman (31, 46, D:1) a +0 club 5 stones (32, 45, D:1) a +0 club (34, -1, D:1) a bat corpse (skeletalised by now) (41, 28, D:1) a +0 short sword a kobold skeleton (43, 45, D:1) a jackal corpse (skeletalised by now) (46, 17, D:1) a ball python skeleton (46, 53, D:1) a +0 club (52, 38, D:1) a frilled lizard skeleton (57, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -5, D:2) a +0 club (1, -2, D:2) a +0 halberd (1, -1, D:2) a +0 spear (1, 8, D:2) a +0 club 3 stones a kobold corpse (2, 1, D:2) a bat corpse (6, 17, D:2) a bat corpse (skeletalised by now) (9, 14, D:2) a jackal corpse (skeletalised by now) (15, 1, D:2) an inkwell talisman (16, -1, D:2) a +0 dagger a goblin corpse (17, 14, D:2) an adder corpse (skeletalised by now) (27, 19, D:2) a +0 club (32, -9, D:2) a ball python corpse (38, 20, D:2) a ball python corpse (skeletalised by now) (40, 8, D:2) a +0 plate armour (43, -6, D:2) a scroll of blinking