whir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 23, D:1) a +0 ring mail (6, 18, D:1) a quokka corpse (skeletalised by now) (6, 19, D:1) a +0 short sword a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, 17, D:1) a hobgoblin corpse (skeletalised by now) (13, 26, D:1) a +0 club (14, -7, D:1) a frilled lizard skeleton (14, 14, D:1) a frilled lizard corpse (skeletalised by now) (15, -7, D:1) a ball python skeleton (18, -10, D:1) a +0 club a +0 dagger a +0 club 2 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -5, D:1) a bat skeleton (36, 11, D:1) a +0 dagger a kobold skeleton (36, 13, D:1) a bat skeleton (38, 15, D:1) a +0 club (40, 17, D:1) a +0 dagger (50, 5, D:1) a hobgoblin skeleton (51, 5, D:1) a rat skeleton (54, -10, D:1) a +0 rapier (63, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (0, 1, D:2) an adder skeleton (0, 3, D:2) a +0 whip (0, 4, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (3, -8, D:2) a +0 ring mail (8, 11, D:2) a bat corpse (skeletalised by now) (11, -2, D:2) a bat skeleton (12, 6, D:2) a +0 helmet (14, -38, D:2) a +0 spear (14, -37, D:2) a rat skeleton (14, -36, D:2) a +0 flail (15, -38, D:2) a +0 whip a gnoll skeleton (15, -25, D:2) a bat skeleton (23, 5, D:2) a +0 dagger (23, 6, D:2) a +0 dagger a kobold skeleton (28, -27, D:2) a +0 whip 3 stones (30, -10, D:2) a bat skeleton (31, -10, D:2) a ball python skeleton (33, -1, D:2) an adder skeleton (36, -2, D:2) a frilled lizard skeleton (40, 1, D:2) a quokka skeleton (44, -20, D:2) a ball python corpse (skeletalised by now) (49, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 mace of protection (1, -1, D:3) a +0 robe (1, 1, D:3) the necromancy staff "Wetacrow" {rElec rF- rN+ SInv Conj Necro} [staff of necromancy] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (8, -12, D:3) a +0 spear a +0 animal skin a +1 helmet the hobgoblin corpse of Robin (skeletalised by now) (8, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (8, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -12, D:3) a +0 dagger a +2 dagger of holy wrath a +0 dagger a +0 club a +0 club a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -12, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (11, -11, D:3) a +0 dagger a +0 sling (11, -6, D:3) a +0 hand axe (11, -5, D:3) a +0 sling a goblin corpse (skeletalised by now) (12, -5, D:3) a +0 sling a goblin corpse (skeletalised by now) (20, 2, D:3) a +0 whip an orc skeleton (21, 39, D:3) a +0 club (22, 16, D:3) a +0 ring mail (22, 22, D:3) a +0 whip a +0 chain mail (29, 4, D:3) a +0 robe a +1 whip of flaming the kobold corpse of Pikel (skeletalised by now) (32, 35, D:3) a frilled lizard skeleton (32, 36, D:3) an inkwell talisman (34, -6, D:3) a +0 morningstar (35, -6, D:3) a +0 morningstar a +0 leather armour (37, -5, D:3) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (37, -4, D:3) a +0 flail (37, 4, D:3) a +0 glaive (51, 48, D:3) a bat skeleton (55, 30, D:3) an adder skeleton (57, 45, D:3) an adder skeleton (58, 37, D:3) a frilled lizard skeleton (59, 31, D:3) a +0 quarterstaff (71, 0, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 0, D:4) a +0 club (2, 6, D:4) a +0 dagger a +0 robe a +0 club an orc skeleton (3, 7, D:4) a +0 hand axe a +0 flail (20, 12, D:4) a +0 whip (24, -13, D:4) a +0 leather armour (26, -1, D:4) a hobgoblin corpse (skeletalised by now) (28, 24, D:4) a +0 ring mail (31, 6, D:4) a +0 buckler (32, 22, D:4) a maw talisman (41, -16, D:4) a +0 sling (43, -21, D:4) a +6 ring of dexterity (43, -6, D:4) a ball python corpse (skeletalised by now) (47, 4, D:4) a scarab talisman (47, 21, D:4) 4 atropa-tipped darts (53, -25, D:4) a +0 ring mail (53, 2, D:4) a +0 sling Level 5 of the Dungeon (6, -40, D:5) a +0 falchion (17, -38, D:5) a +0 rapier (19, -35, D:5) a hound skeleton (28, -9, D:5) a +0 sling (29, -32, D:5) a +0 dagger (31, -31, D:5) a +0 spear (34, -29, D:5) a +0 morningstar (39, -39, D:5) a +0 short sword (39, -27, D:5) a hound skeleton (40, -36, D:5) a +0 leather armour (41, -41, D:5) a +0 short sword a +0 leather armour (56, -21, D:5) a +0 club a gnoll corpse (58, -21, D:5) a +0 leather armour a +0 whip (62, -40, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 flail a gnoll corpse a gnoll corpse (2, 4, D:6) a scorpion corpse the Ecumenical Temple