whir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 11, D:1) a ball python skeleton (10, 19, D:1) a +0 dagger (31, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 28, D:1) a +0 scale mail (50, 19, D:1) a bat skeleton (60, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 20, D:2) a bat corpse (skeletalised by now) (6, 11, D:2) a +0 plate armour (23, -3, D:2) a +0 dagger a kobold skeleton (23, 15, D:2) a +0 leather armour (26, -4, D:2) a +0 club (32, 0, D:2) a +0 short sword a kobold skeleton (34, -8, D:2) a +0 ring mail (35, 31, D:2) an adder corpse (skeletalised by now) (41, 9, D:2) a ball python skeleton (50, 18, D:2) a +0 scale mail (54, 24, D:2) a hobgoblin corpse (skeletalised by now) (57, 15, D:2) a +0 leather armour (61, 11, D:2) a +0 hammer