whir Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (4, 21, D:1) a parchment of Freeze (4, 37, D:1) a +0 dagger (5, 26, D:1) a +0 sling (10, -1, D:1) a frilled lizard skeleton (24, 20, D:1) a jackal skeleton (24, 22, D:1) a jackal skeleton (24, 23, D:1) a +0 short sword a kobold skeleton (24, 24, D:1) a jackal skeleton (24, 26, D:1) a +0 whip a kobold skeleton (31, -1, D:1) a +0 dagger 5 stones (32, 4, D:1) a +0 ring mail (39, 7, D:1) an adder corpse (skeletalised by now) (42, 1, D:1) a jackal skeleton (45, 4, D:1) a bat skeleton (47, 2, D:1) a +0 club a goblin skeleton (48, 40, D:1) a rat skeleton (49, 35, D:1) a +0 short sword (51, 20, D:1) a frilled lizard corpse (skeletalised by now) (51, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 33, D:1) a frilled lizard corpse (skeletalised by now) (54, -1, D:1) a goblin corpse (skeletalised by now) (62, 30, D:1) 5 stones (62, 31, D:1) a +0 dagger (64, 13, D:1) a +0 whip Level 2 of the Dungeon [Shop] Roesad's Antique Weapon Emporium a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 sling (34 gold) a +3 great mace (621 gold) a +0 shortbow (69 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2244 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 arbalest (172 gold) a +0 whip (57 gold) a +0 dagger (46 gold) a +0 whip (57 gold) (1, 6, D:2) a hobgoblin corpse (skeletalised by now) (11, 3, D:2) a +0 whip (12, 12, D:2) a +0 sling (14, 3, D:2) a bat skeleton (15, 2, D:2) a +0 dagger (19, -12, D:2) a frilled lizard corpse (skeletalised by now) (20, -20, D:2) a +0 robe (30, -11, D:2) a quokka skeleton (31, -11, D:2) a ball python skeleton (33, -10, D:2) the quill talisman of the Blue Moon {rF+ rC+ rCorr Stlth-} [quill talisman] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (34, 1, D:2) a +0 whip (34, 3, D:2) a +0 whip 5 stones (36, 25, D:2) a +0 hammer (37, -13, D:2) an orb of stardust (37, 24, D:2) a +0 hammer (38, 24, D:2) a +0 hammer (38, 30, D:2) a +0 ring mail (39, 1, D:2) a +1 heavy flail (42, 22, D:2) a +0 hammer (43, 22, D:2) a +2 heavy hammer (unseen) Level 3 of the Dungeon (11, 11, D:3) 13 gold pieces a quokka corpse (19, 9, D:3) 9 gold pieces (22, -9, D:3) a +0 ring mail (28, -4, D:3) a +0 spear (41, -7, D:3) a +0 leather armour (45, 36, D:3) a +0 sling (46, 47, D:3) a frilled lizard corpse (skeletalised by now)