whir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -17, D:1) a +0 leather armour (8, -26, D:1) a rat corpse (skeletalised by now) (9, -17, D:1) a +0 club (17, 4, D:1) a hobgoblin skeleton (19, -4, D:1) a +0 club a kobold skeleton (26, -14, D:1) a +0 club (33, -2, D:1) a +0 dagger (36, -12, D:1) a +0 ring mail (40, -26, D:1) a hobgoblin skeleton (45, -26, D:1) a +0 ring mail (45, -25, D:1) a hobgoblin skeleton (45, -14, D:1) a +0 dagger (49, -17, D:1) a +0 club (53, -14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 30, D:2) a hobgoblin corpse (skeletalised by now) (14, -1, D:2) a bat corpse (skeletalised by now) (15, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 12, D:2) a frilled lizard corpse (skeletalised by now) (22, 28, D:2) a +0 short sword (22, 29, D:2) a hobgoblin corpse (skeletalised by now) (23, 14, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -9, D:3) a parchment of Swiftness (8, -36, D:3) a +0 dagger (10, -34, D:3) a +0 club a +0 sling a goblin corpse (20, -43, D:3) a rat corpse (skeletalised by now) (22, -19, D:3) a +0 sling (22, -18, D:3) a +0 short sword of venom 4 stones (28, -27, D:3) a frilled lizard corpse (skeletalised by now)