whir Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 28, D:1) a rat corpse (skeletalised by now) (3, 4, D:1) a ball python skeleton (3, 38, D:1) a +0 dagger (4, -16, D:1) a quokka corpse (skeletalised by now) (4, 1, D:1) a +0 whip 4 stones a kobold skeleton (6, -15, D:1) a ball python corpse (skeletalised by now) (11, 23, D:1) a frilled lizard skeleton (11, 25, D:1) a +0 mace (16, -11, D:1) a hobgoblin corpse (skeletalised by now) (27, -4, D:1) a hobgoblin skeleton (28, 24, D:1) a +0 club a gnoll corpse (skeletalised by now) (30, 27, D:1) a quokka corpse (skeletalised by now) (36, 19, D:1) a +0 robe (39, 11, D:1) a +0 dagger of freezing a stone (42, 21, D:1) a +0 club (43, 12, D:1) a bat skeleton a jackal skeleton a rat skeleton (56, 3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (10, 2, D:2) a +0 robe (13, -29, D:2) a +0 hand axe (24, 8, D:2) a +0 dagger (30, -8, D:2) an adder corpse (skeletalised by now) (30, 11, D:2) a +0 leather armour (33, -6, D:2) a ball python skeleton (33, 10, D:2) a +0 leather armour (42, -10, D:2) a quokka skeleton Level 3 of the Dungeon (1, 5, D:3) a +0 trident a +0 scale mail (10, -4, D:3) a +0 club a boomerang a +0 leather armour a rat corpse an orc corpse (10, -3, D:3) a +0 dagger a +0 robe (10, 11, D:3) a +0 short sword 3 boomerangs a +0 leather armour an orc corpse (11, -4, D:3) a +0 flail an orc corpse (18, 19, D:3) a +0 whip a +0 halberd a gnoll corpse (19, 18, D:3) a +0 club a gnoll corpse (20, 23, D:3) a +0 leather armour (33, 18, D:3) a +0 hand axe (34, 3, D:3) a +0 helmet (34, 36, D:3) a +0 whip (35, 17, D:3) a +0 scythe a +0 robe (39, -3, D:3) a +0 club a goblin corpse (40, -4, D:3) a +0 club (42, 26, D:3) a +0 short sword a kobold corpse (skeletalised by now)