whir Level 1 of the Dungeon (1, 7, D:1) a rat corpse (skeletalised by now) (4, -19, D:1) a quokka corpse (skeletalised by now) (7, -27, D:1) a +0 leather armour (9, -7, D:1) a hobgoblin skeleton (11, -8, D:1) a +0 short sword a kobold skeleton (15, -10, D:1) a frilled lizard corpse (skeletalised by now) (25, -37, D:1) a hobgoblin corpse (skeletalised by now) (28, -37, D:1) a +0 robe (28, -36, D:1) a hobgoblin corpse (skeletalised by now) (33, -12, D:1) a rat corpse (skeletalised by now) (35, -24, D:1) a +0 club (35, -10, D:1) a rat corpse (skeletalised by now) (36, -29, D:1) a +0 short sword (36, -10, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (3, -6, D:2) a scroll of fog (5, 0, D:2) a +0 dagger a goblin corpse (6, 4, D:2) a potion of heal wounds (7, 4, D:2) a throwing net (10, 4, D:2) a +0 dagger a +0 sling a goblin corpse (12, 8, D:2) a potion of cancellation (13, 2, D:2) a +0 dagger a goblin corpse (17, 5, D:2) an adder corpse (19, 6, D:2) a frilled lizard corpse (22, 10, D:2) a quokka skeleton (34, 17, D:2) a frilled lizard corpse (skeletalised by now) (37, -3, D:2) a +0 leather armour (42, 41, D:2) an adder corpse (43, 22, D:2) a +2 dagger of pain (44, -3, D:2) a quokka corpse (skeletalised by now) (50, 39, D:2) an adder corpse (55, 5, D:2) a rat corpse (skeletalised by now)