whir Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (4, 8, D:1) a +0 dagger (5, 22, D:1) a +0 short sword (12, 8, D:1) a hobgoblin skeleton (12, 32, D:1) a bat corpse (18, 4, D:1) a rat skeleton (19, 3, D:1) a bat skeleton (20, 4, D:1) a +0 club 4 stones a kobold skeleton (21, 23, D:1) a bat corpse (skeletalised by now) (22, 24, D:1) a +0 robe (25, 18, D:1) a +0 leather armour (34, 24, D:1) a ball python corpse (skeletalised by now) (45, 8, D:1) a +0 short sword (47, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club an orc corpse (3, 4, D:2) a +0 falchion an orc corpse an adder corpse