whir Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (37, -14, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (46, 1, D:1) a +0 robe (52, -32, D:1) a bat corpse (skeletalised by now) (52, 16, D:1) a +0 dagger Level 2 of the Dungeon (3, -15, D:2) a +0 heavy sling (3, 3, D:2) a bat skeleton (7, 11, D:2) a +0 short sword a kobold skeleton (11, 7, D:2) a +0 robe (12, 1, D:2) a +0 club a goblin skeleton (15, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 11, D:2) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (18, -10, D:2) a +0 mace a +0 dagger a +0 club a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 4, D:2) a rat corpse (skeletalised by now) (31, -6, D:2) a +0 sling a goblin skeleton (36, 3, D:2) a ball python skeleton a rat skeleton (36, 11, D:2) a ball python corpse (skeletalised by now) (41, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quill talisman (1, -21, D:3) a rat skeleton (2, -5, D:3) a +0 ring mail (5, -23, D:3) a ball python skeleton (5, -22, D:3) 5 stones a +0 short sword (19, -12, D:3) a ball python skeleton (20, 9, D:3) a +0 pair of gloves (23, -20, D:3) a +0 quarterstaff (29, -47, D:3) a +0 flail (29, -45, D:3) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -23, D:3) a +2 hand axe of electrocution (31, -46, D:3) a +0 short sword a +0 dagger a +0 whip a gnoll corpse (skeletalised by now) (32, -25, D:3) a +1 dagger of distortion a goblin corpse (skeletalised by now) (33, -25, D:3) a +0 whip (38, -45, D:3) a bat corpse (skeletalised by now) (40, -25, D:3) a ball python skeleton (42, -12, D:3) a +0 sling (43, -42, D:3) a +0 robe Level 4 of the Dungeon (6, 4, D:4) a +0 cloak a +0 hat (12, 9, D:4) a +0 war axe (19, -12, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (21, 19, D:4) a +0 dagger (24, 8, D:4) a +0 club (25, 13, D:4) a +0 robe (27, 16, D:4) a hobgoblin skeleton (32, -8, D:4) a quokka corpse (skeletalised by now) (32, 9, D:4) a +0 hand axe a +0 flail 3 boomerangs a +0 ring mail a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (34, 6, D:4) a +0 dagger (34, 9, D:4) a +0 whip a +0 leather armour (36, -9, D:4) a hound corpse (skeletalised by now) (37, 8, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (17, 6, D:5) a +0 club a +0 hand axe (18, 6, D:5) a +0 leather armour 3 boomerangs a +0 flail (19, 6, D:5) a +0 dagger a +0 ring mail a +0 dagger (26, -1, D:5) a +0 robe (33, -10, D:5) a +0 war axe (37, 18, D:5) a +0 whip (44, -9, D:5) a +0 robe (44, 5, D:5) a +0 helmet (48, -23, D:5) a ring of magical power (52, -20, D:5) a staff of conjuration (53, -14, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Meupt's General Store a +0 sling (22 gold) a scroll of amnesia (60 gold) the brooch of Shielding {Spirit SH+8} (975 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +0 falchion (45 gold) a parchment of Bombard (283 gold) a parchment of Blink (121 gold) a parchment of Rending Blade (202 gold) (0, 0, D:6) 9 gold pieces a +0 scimitar a +0 robe (23, 16, D:6) a +0 giant club a +0 whip (26, 3, D:6) a +1 dagger of freezing (26, 14, D:6) a +0 trident (28, -10, D:6) a +0 leather armour (28, -6, D:6) a +0 club a +0 ring mail (28, -5, D:6) a +0 dagger a +0 club a +0 leather armour a +2 dagger of venom a +0 robe (28, -4, D:6) a +1 dagger of freezing a +3 chain mail (28, 16, D:6) a +2 flail of concussion (28, 17, D:6) a +0 club (31, 17, D:6) a +0 flail (32, 18, D:6) a +0 falchion (33, 1, D:6) a +0 whip (33, 18, D:6) a +0 leather armour the Ecumenical Temple