whir Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 1, D:1) a +0 club (3, 13, D:1) a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 6, D:1) a frilled lizard corpse (skeletalised by now) (5, 0, D:1) a +0 club (5, 23, D:1) a +0 club (9, 40, D:1) a bat corpse (skeletalised by now) (11, 40, D:1) a +0 dagger (19, 3, D:1) a quokka corpse (skeletalised by now) (20, 3, D:1) a quokka corpse (skeletalised by now) (28, 28, D:1) a +0 dagger a goblin skeleton (29, 9, D:1) a +0 short sword 5 stones a hobgoblin skeleton (30, 7, D:1) a rat skeleton (31, 9, D:1) a bat skeleton (31, 17, D:1) a bat skeleton (31, 20, D:1) a +0 club (32, 11, D:1) a frilled lizard skeleton (32, 14, D:1) a +0 short sword 5 stones (32, 20, D:1) a +0 dagger a +0 ring mail (32, 24, D:1) a +0 club a goblin skeleton a bat skeleton (35, 4, D:1) a +0 spear (35, 31, D:1) a +0 chain mail (36, 24, D:1) a hobgoblin skeleton (41, 25, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 3, D:2) a +0 short sword an orc corpse (skeletalised by now) (6, -10, D:2) a quokka corpse (skeletalised by now) (11, 27, D:2) a +0 dagger 5 stones (19, 4, D:2) a +0 short sword 4 stones a kobold skeleton (21, 4, D:2) an adder skeleton (24, 0, D:2) a hobgoblin corpse (skeletalised by now) (34, 9, D:2) a hobgoblin corpse (skeletalised by now) (45, 21, D:2) a ball python skeleton (46, 19, D:2) a +0 short sword (61, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an orb of attunement (3, -7, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 club an orc skeleton (4, -13, D:3) a +0 trident (4, -12, D:3) a +0 trident (11, -13, D:3) 3 stones a +0 dagger (12, 4, D:3) a rat corpse (skeletalised by now) (13, -38, D:3) a +0 quarterstaff (23, -11, D:3) a ball python corpse (skeletalised by now) (27, -35, D:3) a +0 scale mail (27, -28, D:3) an adder skeleton (29, -28, D:3) a +0 spear (32, -2, D:3) a +0 rapier (33, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, -26, D:3) a +0 flail a gnoll skeleton (35, -26, D:3) a +0 flail (35, 2, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, -26, D:3) the +1 hand axe of the Sixty-Six Deaths {heavy, ^Fragile Str+4} ^Fragile: It will be destroyed if unequipped. Str+4: It affects your strength (+4). It cannot be enchanted further. (41, -23, D:3) a +0 sling 5 stones a +0 whip (46, -4, D:3) a rat corpse (skeletalised by now) (46, -3, D:3) a +0 sling (48, -10, D:3) a rat corpse (skeletalised by now) (53, -7, D:3) a jackal corpse (skeletalised by now) (55, -9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, -16, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (7, 10, D:4) a potion of curing (8, 8, D:4) a +0 dagger (10, -3, D:4) a ball python corpse (12, -2, D:4) a +0 club a goblin corpse (22, 19, D:4) a bombardier beetle corpse (27, 3, D:4) a +0 club 3 stones a kobold corpse (31, 2, D:4) a +0 dagger (33, 3, D:4) a +0 club a goblin corpse (34, 4, D:4) a +0 club a +0 flail