whir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 16, D:1) a +0 sling (7, 12, D:1) a +0 robe (14, 3, D:1) a rat corpse (skeletalised by now) (14, 30, D:1) a +0 leather armour (15, 22, D:1) a rat corpse (skeletalised by now) (16, 9, D:1) a +0 whip (21, 21, D:1) a hobgoblin skeleton (25, 20, D:1) a +0 dagger (33, 5, D:1) a +0 spear (40, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 9, D:1) a +0 scale mail (57, -3, D:1) a bat skeleton (59, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, -19, D:2) a hobgoblin skeleton (17, -40, D:2) an adder skeleton (37, -21, D:2) a rat corpse (44, -19, D:2) a jackal corpse (46, -20, D:2) a jackal corpse (49, -28, D:2) a frilled lizard corpse (54, -15, D:2) 14 gold pieces (59, -6, D:2) a +0 ring mail (65, -7, D:2) 15 gold pieces