whir Level 1 of the Dungeon (5, 45, D:1) a +0 scale mail (9, 8, D:1) a rat skeleton (10, 0, D:1) a +0 dagger a goblin skeleton (16, 48, D:1) a frilled lizard corpse (skeletalised by now) (18, 39, D:1) a +0 robe (27, 25, D:1) 2 stones a +0 whip a kobold skeleton (30, 8, D:1) a +0 spear (31, 42, D:1) a ball python skeleton (37, 28, D:1) a +0 helmet (39, 19, D:1) an inkwell talisman (40, 51, D:1) a +0 leather armour (47, 10, D:1) a +0 leather armour (50, 14, D:1) a quokka skeleton (50, 15, D:1) a +0 robe (52, 31, D:1) a rat corpse (skeletalised by now) (53, -3, D:1) a rat corpse (skeletalised by now) (57, 42, D:1) a +0 club a kobold corpse (skeletalised by now) (61, 4, D:1) a +0 club Level 2 of the Dungeon (6, -4, D:2) a quokka corpse (skeletalised by now) (7, 20, D:2) a rat skeleton (8, 0, D:2) an adder skeleton (9, 44, D:2) an adder corpse (skeletalised by now) (13, -9, D:2) a +0 short sword (15, -10, D:2) a +0 mace (21, 10, D:2) a stone a +0 short sword (21, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 27, D:2) a +0 scale mail (29, 34, D:2) a +0 hand axe of distortion (32, 10, D:2) 2 flux baubles (41, 7, D:2) a +1 short sword of speed (41, 34, D:2) a +0 dagger (50, 33, D:2) a +0 short sword (51, 36, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, 24, D:3) a +0 short sword 4 stones (11, 24, D:3) a quill talisman (20, 15, D:3) a hobgoblin skeleton (35, 4, D:3) a bat skeleton a hobgoblin skeleton (35, 35, D:3) a ball python skeleton (36, 25, D:3) a staff of alchemy (41, 32, D:3) a parchment of Blink Level 4 of the Dungeon (2, 3, D:4) the +2 ring mail of Devotion {-Tele Regen+ rCorr Str+3} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. 5 stones a +0 whip (2, 4, D:4) a +0 scale mail a +0 hand axe (3, 3, D:4) a quokka skeleton (7, 16, D:4) a +0 sling (9, 15, D:4) a hound skeleton (18, -2, D:4) a +0 short sword (19, -13, D:4) a +0 mace (19, 7, D:4) a +1 pair of boots of rampaging (22, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 3, D:5) a +0 leather armour a +0 club (3, 1, D:5) a +0 short sword (4, 2, D:5) an adder corpse (skeletalised by now) (33, -3, D:5) a +0 sling (37, -13, D:5) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) a large rock (0, 9, D:8) a scroll of torment (1, -1, D:8) the +1 leather armour of Follow the Leader {rF+ Str+2 Dex+3} rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, -6, D:8) a scroll of amnesia