whir Level 1 of the Dungeon (3, 6, D:1) a rat corpse (skeletalised by now) (4, 6, D:1) a +0 buckler (5, -1, D:1) a rat corpse (skeletalised by now) (5, 13, D:1) a jackal corpse (skeletalised by now) (6, -3, D:1) a +0 mace (11, -4, D:1) a +0 mace (14, 18, D:1) a +0 dagger (20, 3, D:1) a hobgoblin skeleton (24, -6, D:1) a hobgoblin corpse (skeletalised by now) (26, 38, D:1) a bat corpse (skeletalised by now) (27, 22, D:1) a +0 mace (27, 25, D:1) a +0 short sword (28, 25, D:1) a staff of conjuration (32, 22, D:1) a +0 leather armour (32, 27, D:1) a +0 short sword (33, 21, D:1) a +0 whip a rat skeleton (37, 8, D:1) a dwarf skeleton (38, 3, D:1) a dwarf skeleton (43, 7, D:1) a +0 whip (44, 19, D:1) a dwarf skeleton (45, 0, D:1) a frilled lizard skeleton (46, 33, D:1) a +0 plate armour (47, 13, D:1) a dwarf skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -21, D:2) a +0 dagger (2, 13, D:2) a hobgoblin corpse (skeletalised by now) (3, -22, D:2) a +0 club (4, 22, D:2) an adder corpse (skeletalised by now) (8, -8, D:2) a quill talisman (9, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, -10, D:2) a quokka corpse (skeletalised by now) (14, 15, D:2) a ball python skeleton (18, 12, D:2) a jackal skeleton (29, -8, D:2) a +0 robe (33, -18, D:2) a dart slug corpse (38, -2, D:2) a +0 dagger a +0 sling a goblin corpse (45, -24, D:2) an adder corpse (skeletalised by now) (49, 31, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse