whir Level 1 of the Dungeon (0, 0, D:1) 27 bolts (5, -16, D:1) a +0 leather armour (5, 1, D:1) a +0 spear (7, 1, D:1) a +0 leather armour (13, -5, D:1) a +0 club (17, -33, D:1) a +0 mace (18, -37, D:1) 15 stones (20, -35, D:1) a +0 club (22, -10, D:1) a +0 hand axe (28, -29, D:1) 22 sling bullets (35, -23, D:1) a +0 dagger (41, -18, D:1) a +0 club (52, -5, D:1) a +0 short sword (53, -5, D:1) a +0 mace (55, -28, D:1) a +0 hand axe (55, -27, D:1) a +0 dagger (59, -28, D:1) a +0 club (59, -27, D:1) a +0 club an uncursed amulet of guardian spirit Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a +0 mace (1, 0, D:2) a +0 mace (1, 1, D:2) a +0 mace (1, 2, D:2) a +0 mace (2, 0, D:2) a cursed -3 mace (2, 1, D:2) a +0 mace of crushing (2, 2, D:2) a cursed -2 mace (3, 1, D:2) a +3 quarterstaff of chaos (4, 1, D:2) a +0 mace (5, 2, D:2) a +0 mace (6, 2, D:2) a +0 mace (7, 3, D:2) a +0 mace (8, 2, D:2) a +0 mace (9, 3, D:2) a +0 mace (10, -8, D:2) 16 arrows (18, -17, D:2) a cursed +0 club (23, -35, D:2) a +0 hunting sling a +0 dagger 25 stones (23, -33, D:2) a stone (27, -14, D:2) a +0 club (29, -29, D:2) 21 sling bullets (29, 8, D:2) 20 stones (31, -29, D:2) a +0 club (33, -6, D:2) 25 stones (33, -4, D:2) a +0 leather armour (40, -4, D:2) a +0 spear (42, -6, D:2) a +0 club (45, -22, D:2) a +0 spear (53, -23, D:2) a +0 dagger (58, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, -24, D:3) 13 arrows (27, -18, D:3) 5 large rocks (27, -1, D:3) a +0 hand axe (35, -16, D:3) a +0 spear (36, 5, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 5, D:3) a +0 mace (39, -13, D:3) a +0 club (39, -11, D:3) a +0 whip a +0 chain mail a +0 club (40, -33, D:3) 13 arrows (43, -12, D:3) a stone (43, -5, D:3) a +0 hunting sling (54, -22, D:3) a +0 cloak (55, -22, D:3) a stone (56, -37, D:3) a stone (60, -37, D:3) a +0 short sword (61, -41, D:3) a +0 dagger a +0 shortbow 26 arrows Level 4 of the Dungeon (5, -3, D:4) a +0 flail a +0 scale mail a +0 club a +0 club a +0 leather armour (5, -2, D:4) a +0 flail (5, 0, D:4) 15 stones (10, -17, D:4) a scroll of amnesia the +1 robe of the Griffon {rPois rN+ Dex+6 Slay-6} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. It protects you from negative energy. (10, 7, D:4) a +5 flail of venom a cursed -1 scale mail (12, -1, D:4) 15 bolts (15, 3, D:4) a +0 leather armour (15, 6, D:4) a +0 leather armour (19, -28, D:4) 27 arrows (20, -21, D:4) 5 stones (20, -4, D:4) 12 stones (20, 3, D:4) a +0 hand axe (21, 4, D:4) a +0 short sword a +0 leather armour (22, 3, D:4) a +0 dagger a +0 robe (24, -35, D:4) 7 atropa-tipped darts (24, -17, D:4) a +0 ring mail (26, -21, D:4) 12 arrows (30, -32, D:4) a +0 ring mail (31, -6, D:4) a +0 hand axe 5 boomerangs a +0 ring mail (33, 15, D:4) a +0 dagger a +0 robe a +0 flail (33, 17, D:4) a +0 mace a cursed +0 chain mail (35, -32, D:4) 18 sling bullets (41, -3, D:4) a +0 flail a +0 chain mail (46, -7, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe (4, -18, D:5) a +0 trident a +0 hand axe (5, -18, D:5) a +0 trident a +0 ring mail a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 short sword (5, 7, D:5) 23 sling bullets (7, -18, D:5) a +0 club a +0 dagger a +0 robe (11, -22, D:5) 28 arrows (12, -22, D:5) a +0 dagger (13, -12, D:5) a +0 giant spiked club (14, -28, D:5) a +0 club (27, -12, D:5) 2 arrows (29, -23, D:5) a +0 trident (29, -12, D:5) an arrow (30, -12, D:5) an arrow (31, -29, D:5) a +0 trident (31, 7, D:5) a +0 falchion (32, -11, D:5) a +0 shortbow 23 arrows (36, -9, D:5) a +0 ring mail (41, -19, D:5) 16 stones (43, -6, D:5) a +0 dagger a +0 robe (43, -3, D:5) 15 stones (44, -6, D:5) a +0 dagger a +0 robe (45, -4, D:5) a cursed -1 club (45, 4, D:5) a +0 dagger a +0 robe (45, 5, D:5) a +0 flail (46, 5, D:5) a +0 leather armour (47, -6, D:5) 18 stones (47, 4, D:5) a +0 short sword (47, 5, D:5) a +0 hand axe (53, 8, D:5) a scroll of enchant weapon (56, 6, D:5) a potion of curing (56, 7, D:5) a +0 chain mail (66, -17, D:5) 17 stones (70, -9, D:5) a +0 trident Level 6 of the Dungeon (5, -19, D:6) a +0 giant club (10, -13, D:6) a +0 war axe (35, -38, D:6) 15 stones (35, 7, D:6) 9 arrows (39, -31, D:6) 13 stones (40, 15, D:6) 10 stones (42, -36, D:6) a +0 trident (42, -28, D:6) 25 sling bullets Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of poison (5, -19, D:7) 27 stones (5, -13, D:7) a +0 flail (6, -20, D:7) a +0 pair of gloves (6, 3, D:7) a +0 chain mail (11, -6, D:7) an uncursed staff of earth (13, -2, D:7) a +0 war axe (13, 13, D:7) a +0 hand axe a +0 animal skin (15, -7, D:7) a +0 robe (24, -22, D:7) a +4 mace a +0 leather armour a +0 short sword a +0 plate armour a +2 scimitar a +0 robe a +3 hand axe a cursed +0 robe (26, -26, D:7) a +1 mace a +0 robe (27, -24, D:7) 15 stones (29, -16, D:7) a +0 robe (30, -17, D:7) a +0 robe Level 8 of the Dungeon [Shop] Feynehe's Magic Scroll Shoppe a scroll of immolation (45 gold) a scroll of vulnerability (97 gold) 3 scrolls of vulnerability (292 gold) a scroll of fear (45 gold) a scroll of amnesia (45 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of torment (97 gold) (0, 0, D:8) 17 stones (2, 21, D:8) 18 arrows (9, 35, D:8) an uncursed amulet of magic regeneration (10, 34, D:8) a +0 short sword (12, 11, D:8) an uncursed ring of ice (20, 17, D:8) a +0 ring mail (37, 4, D:8) a +0 giant club (37, 5, D:8) a +0 spear (37, 28, D:8) a +0 plate armour a +0 battleaxe a +0 flail (37, 30, D:8) a +0 whip of electrocution (37, 32, D:8) a +0 leather armour (38, -6, D:8) a scroll of noise (41, 9, D:8) a +0 mace Level 9 of the Dungeon [Shop] Odghuoggi's Jewellery Shoppe an uncursed ring of poison resistance (200 gold) an uncursed ring of protection from cold (250 gold) a +3 ring of protection (210 gold) an uncursed amulet of the acrobat (300 gold) an uncursed amulet of magic regeneration (300 gold) the amulet "Toitai" {Reflect rElec rPois rC- SH+2} (187 gold) [amulet of reflection] It shields you and reflects attacks. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your SH (+2). an uncursed ring of wizardry (300 gold) an uncursed ring of stealth (175 gold) the amulet of Onuysigil {Spirit rPois MR- Int+6} (496 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+6). It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:9) a +0 rapier (9, -18, D:9) a +0 broad axe (10, -19, D:9) 29 stones (10, 4, D:9) a +0 mace of venom a +0 robe a cursed +5 short sword a +0 robe a cursed +1 falchion of freezing a +0 robe a +3 hand axe of freezing a +0 robe (11, 4, D:9) a +0 halberd a +0 spear a +0 robe (12, 4, D:9) a +0 whip a +0 flail (17, -2, D:9) a cursed ring of attention a cursed -2 ring of dexterity (17, -1, D:9) an arrow (17, 0, D:9) an arrow (18, -1, D:9) 4 arrows (18, 0, D:9) 18 stones (19, -2, D:9) an arrow a +0 spear a +0 scale mail (20, 14, D:9) 8 stones (21, 0, D:9) 6 arrows a +0 shortbow (26, 29, D:9) a +0 giant spiked club (28, 21, D:9) a +0 trident (34, -11, D:9) a +0 giant spiked club a +0 giant spiked club (36, -3, D:9) an uncursed staff of poison (42, 24, D:9) a potion of heal wounds (42, 25, D:9) 23 bolts (42, 26, D:9) 7 gold pieces (43, 24, D:9) a scroll of random uselessness (43, 25, D:9) a potion of haste (43, 26, D:9) 6 gold pieces (44, 24, D:9) a +0 leather armour (44, 25, D:9) 454 gold pieces (44, 26, D:9) a wand of flame (12) (45, -5, D:9) a +0 long sword (46, -6, D:9) 31 stones (46, -4, D:9) a +0 dagger (53, -2, D:9) a +0 long sword a +0 giant spiked club a +0 giant spiked club (55, -5, D:9) 12 sling bullets (61, 4, D:9) 19 arrows (62, -6, D:9) a +0 ring mail (62, -4, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Morep's Book Boutique a book of Conjurations (450 gold) a Young Poisoner's Handbook (600 gold) a book of Unlife (975 gold) a book of Cantrips (300 gold) a book of Beasts (825 gold) a manual of Spellcasting (1656 gold) a book of Geomancy (525 gold) a book of Party Tricks (750 gold) a book of Fire (975 gold) (0, 0, D:10) a +0 long sword (2, -25, D:10) a +0 lajatang (4, -27, D:10) a +0 giant club (5, 20, D:10) the +4 ring mail "Sarityed" {+Fly MR+ Dex+2 Slay-2} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It affects your resistance to hostile enchantments. It lets you fly. (15, -30, D:10) 27 bolts (15, 7, D:10) a scroll of amnesia (16, -22, D:10) a cursed +5 mace a +0 robe a +3 hand axe of freezing a +0 robe a +2 spear a +0 robe (16, -21, D:10) a cursed +3 scimitar a +0 robe (21, 23, D:10) a +0 hand crossbow (22, -28, D:10) a +5 great sword a +0 robe (24, -5, D:10) 23 stones (27, -15, D:10) a +0 dagger (27, 19, D:10) 16 stones (30, 1, D:10) 20 bolts (33, 8, D:10) a scroll of torment (33, 17, D:10) a cursed -1 club (34, 0, D:10) 18 stones (34, 8, D:10) 2 scrolls of enchant weapon (35, 8, D:10) 23 arrows a +0 longbow (38, 6, D:10) 13 stones (49, -27, D:10) an uncursed staff of cold (50, 4, D:10) a +0 scale mail (50, 5, D:10) 6 datura-tipped darts {!f} (51, 20, D:10) 22 stones (58, 6, D:10) a +0 hand axe (59, 5, D:10) the +9 hand axe of Buan {holy, *Noise rN+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from negative energy. It may make noises in combat. (59, 6, D:10) a +0 short sword (60, 6, D:10) a +0 chain mail a +0 hand axe Level 1 of the Lair of Beasts (3, -58, Lair:1) a +0 whip (9, -55, Lair:1) the +4 quarterstaff of the Enchanted Forest {venom, rC- rN+ MR+ Stlth+} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (10, -53, Lair:1) a +0 scale mail (10, -11, Lair:1) 16 stones (11, -41, Lair:1) a +0 leather armour (17, -5, Lair:1) 16 stones (18, -45, Lair:1) 12 stones (24, -51, Lair:1) 33 stones (28, -5, Lair:1) a +0 falchion (29, -22, Lair:1) a +0 plate armour (33, -8, Lair:1) a +0 morningstar (37, -33, Lair:1) 24 arrows (43, -51, Lair:1) a +0 scale mail (43, -32, Lair:1) a +0 pair of boots (45, -7, Lair:1) 12 stones (47, -51, Lair:1) an uncursed staff of cold (48, -51, Lair:1) a +1 robe of cold resistance Level 2 of the Lair of Beasts (7, 23, Lair:2) 19 stones (29, -11, Lair:2) a scroll of magic mapping (29, -8, Lair:2) a phial of floods (30, -9, Lair:2) a +3 lajatang of electrocution (31, -20, Lair:2) a +0 mace (31, -7, Lair:2) 15 gold pieces (36, -20, Lair:2) 2 arrows (36, -19, Lair:2) an arrow (37, -18, Lair:2) an arrow (38, -22, Lair:2) a +2 shortbow of freezing 15 arrows (39, -18, Lair:2) an arrow (39, -12, Lair:2) a +0 hand axe (42, -6, Lair:2) 11 stones (43, -21, Lair:2) a +1 shortbow of freezing 18 arrows (45, -23, Lair:2) 2 arrows (46, -25, Lair:2) an arrow (47, -25, Lair:2) 2 arrows (49, -26, Lair:2) a +0 shortbow 12 arrows (50, 5, Lair:2) 21 sling bullets (50, 10, Lair:2) the -3 buckler "Zeihumov" {-Tele rF++} It greatly protects you from fire. It prevents most forms of teleportation. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (1, 6, Lair:3) 18 bolts (14, 3, Lair:3) a basilisk corpse (15, 8, Lair:3) a +0 helmet (16, -10, Lair:3) 14 bolts (18, 8, Lair:3) a +0 flail (21, 8, Lair:3) a cursed ring of attention (26, -4, Lair:3) a redback corpse (33, -15, Lair:3) a +0 mace (39, -16, Lair:3) 25 bolts