whir Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -26, D:1) a +0 short sword (3, -34, D:1) a +0 dagger (7, -2, D:1) a frilled lizard corpse (skeletalised by now) (11, -19, D:1) 7 stones (12, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -25, D:1) a frilled lizard corpse (skeletalised by now) (15, -25, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (18, 2, D:1) a ball python corpse (skeletalised by now) (27, -3, D:1) a +0 dagger (28, -23, D:1) a quokka skeleton (28, -4, D:1) a jackal corpse (skeletalised by now) (29, -19, D:1) 3 stones (31, -16, D:1) a hobgoblin corpse (skeletalised by now) (31, -8, D:1) 4 stones (32, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -16, D:1) a rat corpse (skeletalised by now) (41, -29, D:1) 2 poisoned darts (48, -36, D:1) a +0 short sword a +0 short sword 3 stones a +0 whip a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, -33, D:2) 5 stones (8, -26, D:2) 2 stones (15, -25, D:2) a +0 chain mail (16, -24, D:2) a giant cockroach corpse (18, -18, D:2) a +0 chain mail (23, -3, D:2) a +0 whip (33, -2, D:2) an adder corpse (37, 0, D:2) a +0 ring mail (45, -13, D:2) a frilled lizard corpse (46, -29, D:2) 5 gold pieces (47, -23, D:2) a +0 whip (48, -21, D:2) a +0 whip a gnoll corpse