whir Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -21, D:1) a +0 club (6, -24, D:1) a +0 leather armour (8, 11, D:1) a +0 club (10, -22, D:1) 15 stones (11, -3, D:1) a +0 mace (11, 3, D:1) a stone a +0 ring mail (13, 1, D:1) a stone (14, -4, D:1) a +0 club (14, -3, D:1) a +0 club (15, -1, D:1) a stone (16, -21, D:1) a +0 robe (16, -3, D:1) a +0 short sword (19, 10, D:1) a +0 club a +0 dagger (24, -20, D:1) a +0 club (26, 4, D:1) 21 stones (28, 8, D:1) a +0 club (32, -18, D:1) 6 datura-tipped darts {!f} (34, -23, D:1) a cursed +0 hunting sling (35, -19, D:1) a +3 dagger (35, -5, D:1) 27 arrows (39, 7, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 short sword (14, -1, D:2) the felid corpse of Natasha (18, -13, D:2) a +0 club (23, -26, D:2) a +1 dagger of venom (23, -14, D:2) a +0 mace (24, -37, D:2) a +0 whip (28, -21, D:2) a +0 whip (39, -28, D:2) 5 stones (42, -17, D:2) a potion of brilliance (53, 0, D:2) a +0 hunting sling (55, -20, D:2) a +0 flail (57, -23, D:2) a +0 club (61, -20, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now)