whir Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, 17, D:1) a frilled lizard skeleton (12, 38, D:1) a +0 dagger (13, 47, D:1) a cursed +0 centaur barding (15, 26, D:1) a stone (15, 29, D:1) a +0 whip (15, 31, D:1) a +0 club (16, 17, D:1) a +0 spear (18, 42, D:1) a +0 robe (20, 49, D:1) a goblin skeleton (22, 40, D:1) a leopard gecko corpse (skeletalised by now) (28, 16, D:1) a bat corpse (skeletalised by now) (32, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 3, D:1) a +0 dagger (37, 15, D:1) a +0 club (42, 20, D:1) a +0 club (50, 7, D:1) a stone (51, 8, D:1) a stone (51, 10, D:1) a +0 club