whir Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 5, D:1) a +0 club (11, 21, D:1) a +0 hunting sling (14, 4, D:1) 15 stones (16, 33, D:1) a +0 club (19, 3, D:1) a +0 dagger (21, 23, D:1) a +0 club (21, 26, D:1) a +0 pair of gloves (22, 5, D:1) 11 sling bullets (26, -3, D:1) 9 stones (30, 23, D:1) 23 bolts (36, 33, D:1) a +0 spear (56, -1, D:1) 14 stones (56, 29, D:1) a +0 dagger (58, 19, D:1) a +0 club (64, 43, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 whip a +0 whip a cursed +0 spear (0, 5, D:2) 20 arrows (1, 7, D:2) a +0 robe (6, 2, D:2) 18 stones (6, 10, D:2) a +0 dagger (14, -27, D:2) 20 arrows (14, 1, D:2) a +0 robe (17, 13, D:2) a +0 club (29, 3, D:2) a +0 dagger (37, 17, D:2) 24 sling bullets (45, 3, D:2) a +0 club a +0 trident a +0 animal skin a +0 helmet (46, 0, D:2) a +0 club a +0 dagger (46, 2, D:2) 15 stones a +0 club a +0 hunting sling (46, 3, D:2) a +0 dagger a +0 club (46, 6, D:2) a +0 dagger (47, 6, D:2) a +1 dagger of holy wrath (56, -12, D:2) a +0 hand axe (59, 13, D:2) 17 arrows Level 3 of the Dungeon (3, 5, D:3) 22 arrows (8, 35, D:3) 29 arrows (34, 14, D:3) a stone (34, 17, D:3) 2 stones (35, 11, D:3) a +0 whip (35, 48, D:3) 17 stones (48, 13, D:3) a +0 robe a +0 scythe (51, 40, D:3) a cursed +0 halberd (58, 43, D:3) a +0 club (62, 34, D:3) 5 boomerangs Level 4 of the Dungeon (1, 14, D:4) 27 stones (2, -6, D:4) a +0 war axe (3, 26, D:4) a cursed -2 dagger (6, -7, D:4) a +3 quarterstaff (16, 17, D:4) a +0 leather armour a +0 falchion (18, 14, D:4) a +1 whip of electrocution a cursed +0 robe (19, -12, D:4) a +0 ring mail (27, 3, D:4) 24 stones a +0 spear of pain (28, 12, D:4) a +1 spear of piercing (30, 2, D:4) a stone (31, 1, D:4) a stone (32, 1, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) 25 arrows (3, -4, D:5) a +0 trident (4, -5, D:5) a +0 club (4, -4, D:5) an uncursed amulet of harm a +0 dagger a +0 robe (5, -4, D:5) a +0 morningstar a +0 leather armour (12, 30, D:5) 15 arrows (17, 20, D:5) a +0 dagger a +0 robe (18, 16, D:5) a +0 mace (18, 19, D:5) a +0 hand axe (18, 20, D:5) a +0 club a +0 leather armour a cursed -1 mace (20, -5, D:5) a +0 spear (24, 3, D:5) a +0 lajatang (33, 22, D:5) a cursed +0 mace (37, 21, D:5) a +1 battleaxe of flaming a +0 plate armour Level 6 of the Dungeon (0, 7, D:6) a +0 falchion (9, 31, D:6) a +0 ring mail (12, 36, D:6) a +0 trident (14, -1, D:6) a +0 robe (18, -3, D:6) a +0 robe (20, 25, D:6) a +0 leather armour (23, 28, D:6) an uncursed staff of air (24, 25, D:6) a +0 robe a +4 long sword (24, 29, D:6) a +0 giant club (26, -8, D:6) a +0 dagger a +0 ring mail (28, 3, D:6) 12 bolts (30, 27, D:6) a +2 long sword of slicing a +0 robe a +4 long sword a +0 robe a +3 flail a +0 robe (32, 8, D:6) a stone (36, 6, D:6) 10 arrows (37, 8, D:6) a cursed +0 robe the +5 mace "Beast's Death Toll" {freeze, rN++ MP-9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your magic capacity (-9). 13 stones (38, 8, D:6) a +0 leather armour a +0 mace (39, 5, D:6) 20 sling bullets (40, 7, D:6) a +0 robe a +0 dagger (50, 6, D:6) a +0 leather armour (53, -10, D:6) a +1 spear (55, 3, D:6) a +0 mace a +0 robe a cursed +0 dagger a cursed +0 robe a cursed -2 morningstar a +0 robe (55, 11, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (3, -7, D:7) a +0 hand axe (4, 4, D:7) 2 stones (5, 4, D:7) a +0 hand axe 16 stones a +0 leather armour (7, 3, D:7) 2 stones (8, 2, D:7) a +0 hand axe (unseen) (8, 3, D:7) a stone (unseen) (8, 4, D:7) 2 stones (14, -8, D:7) a +0 short sword (15, -8, D:7) a +2 whip of flaming a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 robe (23, -9, D:7) 20 stones (33, 23, D:7) 22 stones (42, -3, D:7) 19 stones the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd (0, 2, Bailey) a +0 halberd a gnoll corpse (2, 4, Bailey) a +2 halberd of electrocution 3 chunks of flesh a hobgoblin skeleton 3 chunks of flesh a gnoll skeleton (2, 5, Bailey) a kobold corpse (3, 5, Bailey) a +2 halberd of electrocution (6, 8, Bailey) a +0 halberd of electrocution a gnoll corpse (7, -7, Bailey) a +0 halberd a gnoll corpse (9, -8, Bailey) a +3 halberd of electrocution a kobold corpse (10, -8, Bailey) a +2 halberd of electrocution (14, -7, Bailey) a hobgoblin corpse (15, -3, Bailey) a hobgoblin corpse (15, 7, Bailey) a potion of heal wounds (16, -4, Bailey) a chunk of flesh a hobgoblin skeleton