whir Level 1 of the Dungeon (4, -18, D:1) a +0 whip (10, -18, D:1) a stone (12, -31, D:1) a +0 leather armour (15, -19, D:1) a +0 ring mail (16, -1, D:1) a +0 club (24, 14, D:1) 13 bolts (26, -27, D:1) a +0 short sword (31, -21, D:1) a +0 scale mail (32, -11, D:1) 20 stones (33, -4, D:1) a +1 mace of crushing (36, 8, D:1) a +0 club (37, -1, D:1) a +0 spear (unseen) (38, -35, D:1) a +0 dagger (38, -23, D:1) a +0 club (38, -1, D:1) a +0 club Level 2 of the Dungeon (17, -1, D:2) a +0 robe (19, -5, D:2) 18 arrows (20, 16, D:2) 12 stones (21, 18, D:2) a +0 robe a +0 club (21, 22, D:2) a +0 club (24, 3, D:2) 15 stones (24, 28, D:2) an adder skeleton (26, 12, D:2) a +0 hand axe (29, 18, D:2) a +0 club (31, 27, D:2) a leopard gecko skeleton (33, -15, D:2) a +0 spear (35, 1, D:2) a +0 spear (35, 29, D:2) a +0 robe (48, 13, D:2) a +0 hunting sling (58, -8, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -1, D:3) a stone (8, -2, D:3) a stone (8, 3, D:3) 20 gold pieces (9, -9, D:3) a +0 rapier (12, -4, D:3) a frilled lizard corpse a kobold corpse (12, -3, D:3) a hobgoblin corpse (14, -3, D:3) a rat corpse (18, -3, D:3) 13 stones