whir Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 ring mail (2, -6, D:1) a cursed -1 club (8, 22, D:1) a +0 dagger (13, 44, D:1) a +0 dagger (17, 29, D:1) 17 stones (18, 17, D:1) a +0 club (19, 28, D:1) a +0 club (33, -6, D:1) a +0 leather armour (35, 6, D:1) a +0 club (35, 10, D:1) a +0 club (35, 28, D:1) a +0 dagger (41, 1, D:1) a +0 dagger (42, 0, D:1) a +0 club (44, 18, D:1) 12 stones (49, 1, D:1) a +0 club (62, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 19, D:2) 7 datura-tipped darts {!f} (19, -19, D:2) 11 stones (20, -4, D:2) a +0 club (20, -1, D:2) a +0 club (23, -14, D:2) a +0 leather armour (28, -11, D:2) a +0 mace (29, -1, D:2) a +0 flail (30, -2, D:2) 14 sling bullets (32, -17, D:2) a +0 robe (38, -20, D:2) a +0 hunting sling (39, 4, D:2) a +3 hunting sling (52, -18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a stone (1, -4, D:3) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (2, -4, D:3) a stone (3, -3, D:3) a frilled lizard skeleton (3, -1, D:3) a kobold corpse (3, 1, D:3) a +0 club a goblin corpse (15, 5, D:3) 14 stones (17, 10, D:3) 2 chunks of flesh a jackal skeleton a chunk of flesh a jackal skeleton (18, 16, D:3) 11 poisoned darts