whir Level 1 of the Dungeon (6, -8, D:1) a +0 hunting sling (18, -11, D:1) a +0 club (22, -28, D:1) 20 bolts (24, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed -2 short sword (9, 14, D:2) a +0 helmet (17, -4, D:2) a +0 club (17, 32, D:2) a +0 club (25, 20, D:2) a +0 dagger (30, 6, D:2) 9 arrows (32, 24, D:2) a +0 short sword (32, 36, D:2) a +0 hunting sling (39, -12, D:2) 28 arrows (44, -9, D:2) 21 sling bullets (51, -11, D:2) a +0 club (52, 8, D:2) a +0 hunting sling (54, 3, D:2) a +0 club (54, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 37, D:3) a +0 rapier (11, -6, D:3) a +0 hunting sling a +0 club a goblin skeleton (11, 1, D:3) a hobgoblin skeleton (12, 34, D:3) 7 boomerangs of dispersal (14, 31, D:3) a +0 robe (17, 3, D:3) 12 arrows (27, 30, D:3) a +0 mace (32, 22, D:3) a +0 quarterstaff (44, 40, D:3) a +1 dagger of venom (45, -6, D:3) a +0 hand axe (47, 26, D:3) a +0 spear (47, 38, D:3) an uncursed amulet of faith (50, -5, D:3) a +0 ring mail