whir Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -26, D:1) a +0 scale mail (10, -13, D:1) 23 bolts (11, -4, D:1) a +0 club (13, -21, D:1) a +0 short sword (16, -21, D:1) 4 stones (17, -31, D:1) 18 bolts (17, 15, D:1) 25 stones (18, -33, D:1) 32 stones (18, -26, D:1) a +0 dagger (22, 10, D:1) a +0 robe (24, -35, D:1) a +0 club (30, 8, D:1) a cursed -1 club Level 2 of the Dungeon (23, -47, D:2) a +2 dagger of speed (23, -46, D:2) a +2 chain mail of magic resistance (24, -48, D:2) a +0 mace (25, -46, D:2) a stone (26, -46, D:2) a stone (28, -45, D:2) a stone (28, -44, D:2) a stone (29, 3, D:2) a stone (34, 3, D:2) a +0 dagger 4 stones (37, 2, D:2) 21 sling bullets (50, -7, D:2) a +0 dagger (52, -42, D:2) 14 stones (55, -18, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (3, 9, D:3) a ration (5, 1, D:3) a quokka corpse (7, 9, D:3) 2 scrolls of teleportation