whir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -9, D:1) a +0 dagger (4, -1, D:1) a +0 club (16, 7, D:1) 10 stones (20, 3, D:1) a +0 short sword (20, 4, D:1) a +0 club (20, 11, D:1) a +0 mace (25, -12, D:1) a +0 short sword (33, 35, D:1) 12 arrows (35, 12, D:1) a +0 club (35, 14, D:1) a +0 club (42, -10, D:1) 10 arrows (43, 20, D:1) a +0 dagger (46, 16, D:1) a +0 robe (49, 6, D:1) a +0 club (50, 20, D:1) a +0 dagger (52, 32, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -5, D:2) a rat corpse (skeletalised by now) (5, -4, D:2) a +0 great sword (15, -4, D:2) a rat corpse (skeletalised by now) (30, -17, D:2) 8 stones (33, -26, D:2) 9 sling bullets (38, 5, D:2) a +0 whip (43, -21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (15, 12, D:4) a jackal skeleton (23, 10, D:4) a +0 rapier the +1 arbalest of Discord {freeze, -Tele Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It prevents most forms of teleportation. (23, 11, D:4) a scroll of noise (24, 9, D:4) a +0 robe (25, 5, D:4) a +0 chain mail (27, 13, D:4) a giant cockroach corpse (28, 12, D:4) a jackal corpse (35, 35, D:4) a +0 club (unseen) (36, 34, D:4) a poisoned dart (38, 29, D:4) a +0 dagger