whir Level 1 of the Dungeon (4, 6, D:1) a +0 plate armour (11, 0, D:1) a +0 chain mail (11, 20, D:1) a stone (11, 35, D:1) a +0 club (13, 22, D:1) 21 sling bullets (15, 5, D:1) a +0 dagger a stone (15, 18, D:1) a +0 ring mail (18, 5, D:1) a stone (20, 5, D:1) a stone (22, 5, D:1) a stone (23, 29, D:1) 17 bolts (27, 4, D:1) a +0 hunting sling (31, 7, D:1) a +0 dagger (31, 8, D:1) a +0 hunting sling (36, 31, D:1) a +0 dagger (37, 21, D:1) a cursed +0 whip (39, 30, D:1) a +0 club (42, 1, D:1) 13 stones Level 2 of the Dungeon (1, 1, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (2, 5, D:2) a stone (4, 19, D:2) 23 sling bullets (12, 22, D:2) a +0 ring mail (13, -11, D:2) 30 stones (14, 15, D:2) a +0 mace (17, 26, D:2) a +0 club (20, -11, D:2) a +0 dagger (22, 13, D:2) 16 stones (23, -1, D:2) a bat skeleton (26, -14, D:2) 18 stones (29, 0, D:2) 12 stones (31, -1, D:2) 18 gold pieces