whir Level 1 of the Dungeon (0, 6, D:1) 24 stones (16, -30, D:1) 19 stones (16, -18, D:1) a +0 club (17, -18, D:1) a +0 club (18, 3, D:1) a +0 dagger (36, 10, D:1) a +0 dagger (42, -18, D:1) 12 gold pieces (unseen) (45, 3, D:1) a +0 dagger (58, 5, D:1) a +0 dagger (60, -40, D:1) 14 stones (60, -33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 22 stones (2, -8, D:2) 9 gold pieces (9, -9, D:2) a +3 spear (9, -8, D:2) 10 gold pieces (11, -11, D:2) 18 stones (15, 0, D:2) a bat skeleton (18, 0, D:2) a +0 short sword a kobold corpse (18, 1, D:2) 4 stones (18, 2, D:2) a +0 dagger 5 stones a chunk of flesh a rat skeleton 2 chunks of flesh a jackal skeleton a jackal skeleton (22, 6, D:2) a goblin corpse (skeletalised by now) (24, -1, D:2) 20 stones