whir Level 1 of the Dungeon (0, 0, D:1) a stone a +0 club (0, 1, D:1) a stone (0, 2, D:1) a +0 chain mail (6, 9, D:1) a +0 dagger (8, -39, D:1) 15 stones (8, -32, D:1) a +0 club (12, -6, D:1) a +0 mace (15, -28, D:1) a +0 short sword 3 stones (18, -28, D:1) a stone (34, -21, D:1) a +0 leather armour (39, 1, D:1) a +0 club (45, -25, D:1) a cursed -2 hand axe (50, -1, D:1) a +0 club (53, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 bolts (6, -4, D:2) a +0 club (11, -9, D:2) a +0 club (24, -27, D:2) a +3 flail a +0 scale mail (24, -22, D:2) a +0 dagger (24, 1, D:2) 18 stones (27, -23, D:2) a +0 club (57, -16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 14, D:3) an uncursed staff of fire (13, 15, D:3) a +0 club (19, 16, D:3) a +0 short sword of draining (27, -14, D:3) 11 sling bullets (35, 3, D:3) a +2 leather armour of magic resistance (35, 4, D:3) a +0 club (39, 15, D:3) a cursed -1 dagger (44, -8, D:3) a +0 club (46, -10, D:3) a +0 club (46, 18, D:3) a +0 club (46, 22, D:3) a +0 robe (50, 29, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) 23 stones (20, 2, D:4) a +0 spear (24, 3, D:4) 8 sling bullets (28, -26, D:4) a +1 falchion of pain a cursed +0 leather armour (36, -27, D:4) 14 stones (40, -41, D:4) a +0 leather armour a +0 falchion (41, -41, D:4) a +0 dagger (41, -40, D:4) a +0 leather armour a +0 hand axe a +0 leather armour (50, -36, D:4) 5 bolts (52, -22, D:4) a -5 ring of evasion an uncursed staff of fire (59, 3, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 3, D:5) a cursed -3 quarterstaff a +0 dagger a +0 leather armour (1, 18, D:5) a +0 robe (11, 7, D:5) a +0 dagger a +0 robe (12, 7, D:5) a +0 dagger a +0 robe (13, 40, D:5) 18 stones (14, 7, D:5) a +0 dagger a +0 robe (22, 40, D:5) a +0 broad axe (26, -1, D:5) a scarf of spirit shield (26, 40, D:5) a +0 hand axe a +0 ring mail (27, 30, D:5) a cursed -2 giant spiked club (32, 35, D:5) a +0 ring mail a +0 club a +0 flail a +0 leather armour (33, 35, D:5) a +0 ring mail a +0 dagger (35, 14, D:5) a +0 ring mail a cursed +0 club (36, 9, D:5) a +0 giant spiked club (41, 5, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Maqe's Weapon Boutique 26 stones (39 gold) a +0 mace (45 gold) 24 stones (36 gold) a +0 flail (52 gold) a +0 flail (52 gold) a +0 quarterstaff (60 gold) 23 arrows (69 gold) a +1 great mace of protection (222 gold) the +6 hunting sling of Eqeschied {velocity, rElec MR+ Stlth-} (756 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 shortbow of freezing (111 gold) a +0 hand axe (45 gold) the cursed +2 flail "Loppotz" {venom, +Fly rN+ Int+7} (588 gold) It poisons the flesh of those it strikes. It affects your intelligence (+7). It protects you from negative energy. It lets you fly. It has a curse placed upon it. 6 datura-tipped darts (36 gold) (0, 0, D:6) a +0 giant club (3, -7, D:6) a +0 robe a +4 battleaxe (3, -5, D:6) a +0 giant spiked club (15, 4, D:6) a +0 whip a +0 ring mail (16, -18, D:6) a +0 battleaxe a +0 robe a cursed -2 mace a +0 robe (20, 10, D:6) a +0 mace a +0 robe (23, 13, D:6) a quokka corpse (skeletalised by now) (43, 19, D:6) a +0 dagger a +0 robe a +0 hunting sling an orc corpse (skeletalised by now) (44, 19, D:6) a +0 hand axe a +0 scale mail (45, 18, D:6) a +0 club (45, 19, D:6) a +0 dagger a +0 robe (50, -17, D:6) 19 stones (52, 11, D:6) a +0 flail a gnoll corpse (65, -22, D:6) 2 scrolls of enchant armour Level 7 of the Dungeon (0, 0, D:7) 6 gold pieces (1, -3, D:7) a chunk of flesh a bullfrog skeleton (2, -7, D:7) a gnoll corpse (2, -6, D:7) a +0 spear a gnoll corpse (3, -8, D:7) a +0 club (unseen) (23, -4, D:7) a +0 giant spiked club 4 chunks of flesh an ogre skeleton (29, 15, D:7) a +0 leather armour (30, 10, D:7) a +0 war axe