whguseh43 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 10, D:1) a bat skeleton (12, -30, D:1) a rat corpse (skeletalised by now) (16, -30, D:1) a +0 whip (20, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 15, D:1) a rat corpse (skeletalised by now) (28, 23, D:1) a +0 club (39, 19, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (6, -19, D:2) a +0 club (19, -26, D:2) a +0 club 3 stones (37, -22, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (45, -21, D:3) a +0 sling (47, -32, D:3) a +0 helmet (47, -27, D:3) an adder corpse (skeletalised by now) (51, -31, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (16, 59, D:4) an adder corpse (skeletalised by now) (18, 35, D:4) a +0 spear of flaming (31, 23, D:4) a +0 dagger (32, 46, D:4) a ball python corpse (skeletalised by now) (38, 54, D:4) a jackal corpse (skeletalised by now) (39, 53, D:4) a jackal corpse (skeletalised by now) (51, 12, D:4) a +1 whip of flaming a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -19, D:5) a +0 rapier (14, 0, D:5) a quokka skeleton (17, 6, D:5) an adder skeleton (21, -8, D:5) a +0 robe (30, 5, D:5) 6 silver javelins (37, 30, D:5) a +2 short sword of draining (43, 24, D:5) 3 datura-tipped darts (49, -13, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (8, -37, D:6) a +0 dagger a +0 robe (12, -38, D:6) a bullfrog corpse (skeletalised by now) (15, -8, D:6) an iguana corpse (skeletalised by now) (30, -17, D:6) a +0 robe (34, -33, D:6) a +0 halberd a +0 robe a gnoll corpse (skeletalised by now) (35, -31, D:6) a +0 whip (35, 3, D:6) a +0 great mace a +0 leather armour (36, -32, D:6) a +0 whip (36, 4, D:6) a +0 robe a +0 hand axe an orc skeleton (37, -31, D:6) a +0 flail (37, 2, D:6) a +0 ring mail a +0 flail (41, -8, D:6) a +0 dagger (41, 3, D:6) an iguana skeleton Level 7 of the Dungeon (11, 26, D:7) a +0 hand axe (15, 0, D:7) a +0 giant club (27, 21, D:7) a +0 robe a +0 dagger an orc skeleton (29, 22, D:7) a +0 robe a +3 dagger an orc skeleton (32, 24, D:7) a +0 dagger (33, 7, D:7) a +0 flail an orc corpse (skeletalised by now) (34, 21, D:7) a +0 robe a +0 dagger an orc skeleton (35, 22, D:7) a howler monkey skeleton (35, 39, D:7) a +0 ring mail a +0 hand axe a +1 short sword of draining an orc corpse (skeletalised by now) (37, 24, D:7) a +0 robe a +0 dagger (38, 18, D:7) a water moccasin skeleton (38, 20, D:7) a +0 chain mail a +0 dire flail an orc skeleton (38, 25, D:7) a black bear skeleton (39, 18, D:7) a +0 chain mail a +0 war axe (39, 37, D:7) a +0 leather armour a +2 dagger of speed an orc corpse (skeletalised by now) Level 8 of the Dungeon (16, 35, D:8) a +0 robe (45, 47, D:8) 4 javelins Level 9 of the Dungeon (38, 28, D:9) a water moccasin corpse (skeletalised by now) (39, 28, D:9) a water moccasin corpse (skeletalised by now) (40, 28, D:9) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (41, 28, D:9) a water moccasin corpse (skeletalised by now) (42, 28, D:9) the +9 orcbow of Paczair {holy, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (58, 12, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +4 flail a +0 robe (2, 26, D:10) the +10 mace of Balance {vamp, rF+ Int-2 Dex+2 Stlth+} rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, 5, D:10) a +0 pair of boots (27, 11, D:10) the +1 ring mail of Cawn {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (32, -7, D:10) a +0 club (33, -6, D:10) a +0 ring mail a +0 mace a +0 robe a +2 dagger of freezing an orc corpse (skeletalised by now) (34, -5, D:10) a +0 robe a +2 dagger of speed a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (37, -18, D:10) a yak skeleton (38, -19, D:10) a yak skeleton Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (1, -32, D:11) a +0 long sword (1, 0, D:11) a yak corpse (skeletalised by now) (5, -31, D:11) a swamp drake corpse (skeletalised by now) (6, -32, D:11) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (6, -31, D:11) a +0 chain mail a +1 hand axe of freezing an orc corpse (skeletalised by now) (6, 12, D:11) a +0 giant club a +0 giant spiked club (9, -31, D:11) a +0 club (24, -11, D:11) a +0 short sword (24, -10, D:11) a +0 dagger a kobold corpse (skeletalised by now) (25, -11, D:11) a +0 short sword a +0 whip a +0 short sword 6 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, -1, D:11) a +0 ring mail a +0 war axe (31, -4, D:11) a +0 giant club a +0 giant club (41, 0, D:11) a +0 robe (45, 9, D:11) a howler monkey skeleton (46, 9, D:11) a +0 robe (55, 7, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Woepli's Magic Scroll Boutique a scroll of enchant armour (188 gold) a scroll of enchant armour (188 gold) a scroll of teleportation (75 gold) (13, -8, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (5, -1, D:13) a +0 scimitar (5, 3, D:13) a troll skeleton (5, 20, D:13) a +1 scimitar of flaming 4 large rocks a cyclops corpse (skeletalised by now) (7, 19, D:13) a +1 pair of gloves (19, 0, D:13) a +0 orcbow a centaur skeleton Level 14 of the Dungeon (6, 2, D:14) a +0 leather armour (11, 22, D:14) a +0 short sword (13, -12, D:14) a +0 hand axe a +0 leather armour (25, -2, D:14) a +0 giant club (26, -3, D:14) a +0 giant club Level 15 of the Dungeon [Shop] Muapn's Armour Shop a +2 cloak of poison resistance (296 gold) a +2 ring mail of willpower (336 gold) a +0 chain mail (96 gold) the +3 leather armour "Libbijia" {Bane rPois rC++ Str+3} (832 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 plate armour of willpower (480 gold) the +0 cloak of Anarchy {+Blink Str-2 Int-4 Stlth+} (139 gold) +Blink: It lets you blink. Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 plate armour of willpower (480 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) (0, 0, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (26, -15, D:15) 3 large rocks (38, -42, D:15) a +2 orcbow of flaming a centaur corpse (skeletalised by now) Level 1 of the Orcish Mines [Shop] Wewar Ito's Assorted Antiques a +0 falchion (75 gold) a +0 battleaxe of electrocution (675 gold) a staff of conjuration (625 gold) a potion of curing (75 gold) a +0 great mace (250 gold) a +3 halberd (525 gold) a scroll of butterflies (237 gold) a +0 falchion (75 gold) a +0 arbalest (187 gold) (35, -27, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) (35, -26, Orc:1) a +0 orcbow a kobold corpse (skeletalised by now) (36, -25, Orc:1) a +0 robe (37, -25, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Ibinir's Antique Weapon Boutique a +1 orcbow of electrocution (595 gold) a +0 spear (105 gold) a +0 long sword (122 gold) a +1 glaive of venom (665 gold) a +2 heavy quarterstaff (735 gold) a +0 dagger (70 gold) a +0 dagger (70 gold) a +3 great sword of holy wrath (1225 gold) a +0 scimitar (210 gold) [Shop] Foribof's Antique Armour Boutique a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 robe (21 gold) the +0 leather armour "Riufick" {Str+3 Int-2 Dex+4} (468 gold) Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 plate armour (432 gold) a +2 plate armour of archery (768 gold) a +0 leather armour (48 gold) [Shop] Dotwoud's Jewellery Boutique an amulet of faith (unknown) (760 gold) a +6 ring of intelligence (unknown) (684 gold) the riddle talisman "Daru Wey" {Harm Str+3} (1653 gold) [riddle talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). a hive talisman (570 gold) a ring of see invisible (285 gold) a granite talisman (570 gold) a ring of magical power (380 gold) the amulet of Beogh's Esteem {Acrobat rCorr MP+6 Int-5 SInv} (929 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. [Shop] Zaudil's General Store a potion of ambrosia (unknown) (186 gold) a potion of haste (233 gold) a wand of digging (6) (588 gold) a staff of alchemy (500 gold) a parchment of Blink (116 gold) a potion of attraction (70 gold) a parchment of Rimeblight (656 gold) a +0 trident (70 gold) (9, -32, Orc:2) a +0 plate armour a +0 flail (9, -31, Orc:2) a +0 hand axe (9, -30, Orc:2) a +0 ring mail 3 boomerangs a +0 whip a +0 short sword an orc corpse (skeletalised by now) (10, 3, Orc:2) a +0 dagger (11, -33, Orc:2) a +0 scale mail a +0 hand axe (11, 2, Orc:2) a +0 chain mail a +0 flail (11, 3, Orc:2) a +0 club a +2 dagger of pain an orc skeleton an orc skeleton (12, 2, Orc:2) a +0 plate armour a +2 long sword of holy wrath a +0 chain mail a +2 hand axe of electrocution (13, 5, Orc:2) a +0 chain mail a +0 battleaxe (34, -23, Orc:2) a +0 whip (43, 5, Orc:2) a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (45, 4, Orc:2) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (49, 3, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger of venom a +0 robe a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (49, 4, Orc:2) a +0 morningstar an orc corpse (skeletalised by now) Level 1 of the Elven Halls (4, 17, Elf:1) a shapeshifter corpse (skeletalised by now) (9, 17, Elf:1) a parchment of Volatile Blastmotes (19, 18, Elf:1) a +6 long sword of protection (28, 2, Elf:1) a +0 robe a +0 long sword an elf skeleton (29, 2, Elf:1) a +2 battleaxe of sundering (45, 12, Elf:1) a +0 mace (46, 1, Elf:1) a +0 robe a +0 long sword an elf skeleton (47, 1, Elf:1) a +0 ring mail a +5 executioner's axe (47, 5, Elf:1) a +2 leather armour of poison resistance a +0 rapier of electrocution (49, -1, Elf:1) a +2 antimagic long sword (50, 0, Elf:1) a staff of alchemy (57, -25, Elf:1) 3 darts of disjunction (68, 2, Elf:1) a staff of air Level 2 of the Elven Halls [Shop] Pul Gida's Book Emporium a parchment of Leda's Liquefaction (195 gold) a parchment of Swiftness (132 gold) a parchment of Death Channel (375 gold) a parchment of Polar Vortex (780 gold) a parchment of Forge Blazeheart Golem (195 gold) a parchment of Silence (276 gold) a parchment of Fulminant Prism (195 gold) a parchment of Manifold Assault (492 gold) a parchment of Cigotuvi's Putrefaction (195 gold) a parchment of Ignition (627 gold) a parchment of Orb of Destruction (492 gold) a parchment of Permafrost Eruption (375 gold) a manual of Translocations (1200 gold) a parchment of Sphinx Sisters (492 gold) a parchment of Ozocubu's Armour (132 gold) [Shop] Hounala's Book Shoppe a parchment of Ozocubu's Armour (140 gold) a parchment of Volatile Blastmotes (140 gold) a parchment of Awaken Armour (208 gold) a parchment of Fortress Blast (400 gold) a parchment of Petrify (208 gold) a parchment of Ozocubu's Refrigeration (524 gold) (0, 0, Elf:2) a +0 plate armour (0, 12, Elf:2) a +0 dagger a +0 robe (2, 17, Elf:2) a +0 dagger (3, -4, Elf:2) a +2 long sword of valour (5, 0, Elf:2) a +2 halberd of venom (6, -2, Elf:2) a +0 short sword of electrocution (7, 0, Elf:2) a +0 mace a +0 robe an elf corpse (skeletalised by now) (8, 0, Elf:2) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (8, 1, Elf:2) a +2 trident of venom (17, 1, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (20, 6, Elf:2) a +0 shortbow a +0 dagger of venom a +0 leather armour an elf corpse (skeletalised by now) (20, 7, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (21, 6, Elf:2) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (21, 13, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (33, -34, Elf:2) a +0 long sword a +0 robe (43, -21, Elf:2) a +0 long sword a +0 leather armour an elf corpse (43, -20, Elf:2) a +0 long sword (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +2 dire flail of protection (still there?) (44, -21, Elf:2) a +0 long sword a +0 robe (45, -23, Elf:2) a +0 short sword a +0 robe an elf corpse (46, -23, Elf:2) a +0 long sword a +0 robe an elf corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 poisoned darts (2, 29, Lair:1) a bullfrog corpse (skeletalised by now) (6, 20, Lair:1) a wolf corpse (skeletalised by now) (7, 2, Lair:1) a cane toad corpse (skeletalised by now) (11, 54, Lair:1) a +0 short sword (12, 25, Lair:1) a water moccasin corpse (skeletalised by now) (13, 24, Lair:1) a yak corpse (skeletalised by now) (13, 25, Lair:1) a raven corpse (skeletalised by now) (20, 50, Lair:1) a +0 chain mail (32, 2, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a blink frog skeleton (23, -2, Lair:2) a black mamba skeleton (52, -24, Lair:2) a yak corpse (skeletalised by now) (52, -23, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (34, -29, Lair:3) a +0 helmet (35, -28, Lair:3) a +0 quarterstaff (35, -21, Lair:3) a yak skeleton (37, -24, Lair:3) a cane toad corpse (skeletalised by now) (37, -22, Lair:3) a yak skeleton (44, -16, Lair:3) a blink frog skeleton Level 4 of the Lair of Beasts (61, -37, Lair:4) the spore talisman "Cuis" {Harm *Corrode rC+ Int+3} [spore talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (62, -22, Lair:4) an elephant corpse (skeletalised by now) (62, -21, Lair:4) an elephant corpse (skeletalised by now) (63, -38, Lair:4) a +0 club (63, -25, Lair:4) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wolf corpse (skeletalised by now) (0, 3, Lair:5) a dire elephant corpse (skeletalised by now) (2, 1, Lair:5) a tengu skeleton (2, 3, Lair:5) a catoblepas corpse (skeletalised by now) (3, -1, Lair:5) an elephant corpse (skeletalised by now) (3, 2, Lair:5) a draconian skeleton (5, -3, Lair:5) a merfolk skeleton (7, -27, Lair:5) a cane toad corpse (skeletalised by now) (8, 5, Lair:5) a death yak corpse (skeletalised by now) (8, 6, Lair:5) a death yak corpse (skeletalised by now) (9, 3, Lair:5) a spriggan skeleton (10, -5, Lair:5) a kobold skeleton (10, 2, Lair:5) a kobold skeleton (11, -16, Lair:5) a +2 spectral quarterstaff (11, -3, Lair:5) a kobold skeleton (12, 5, Lair:5) a black bear corpse (skeletalised by now) (13, -1, Lair:5) a troll skeleton (14, -49, Lair:5) a cane toad skeleton (14, -4, Lair:5) a +5 giant spiked club (14, 4, Lair:5) a black bear corpse (skeletalised by now) (14, 5, Lair:5) a black bear corpse (skeletalised by now) a goblin skeleton (15, -4, Lair:5) a +0 mace (16, -3, Lair:5) 2 poisoned darts (16, -2, Lair:5) a +0 hand axe (24, -17, Lair:5) a blink frog corpse (skeletalised by now) (27, -20, Lair:5) a blink frog corpse (skeletalised by now) (37, -5, Lair:5) the +2 glaive of the Boiling Point {flame, *Rage rElec rPois rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (38, -38, Lair:5) an elephant corpse (skeletalised by now) (44, -45, Lair:5) a raven corpse (skeletalised by now) (56, -38, Lair:5) a rime drake corpse (skeletalised by now) (56, -37, Lair:5) a rime drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (60, -24, Lair:5) a +0 quarterstaff (64, -39, Lair:5) a rime drake corpse (skeletalised by now) Level 1 of the Swamp (2, -16, Swamp:1) a swamp dragon skeleton (6, -9, Swamp:1) a swamp drake skeleton (7, 8, Swamp:1) a medusa talisman (8, 4, Swamp:1) a goliath frog skeleton (11, -13, Swamp:1) a hydra skeleton (15, -6, Swamp:1) the +10 trident of the Final Decision {spect, +Blink} +Blink: It lets you blink. It cannot be enchanted further. (16, -11, Swamp:1) a +0 robe a +0 quarterstaff (17, -25, Swamp:1) an eleionoma skeleton (38, -24, Swamp:1) a +0 flail (48, -21, Swamp:1) a +0 chain mail (49, -28, Swamp:1) the +6 shortbow of the Depths {freeze, rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (51, -39, Swamp:1) an alligator corpse (skeletalised by now) (54, -31, Swamp:1) a +0 quarterstaff a +0 robe Level 2 of the Swamp (6, 12, Swamp:2) an alligator corpse (skeletalised by now) (13, 5, Swamp:2) a +0 leather armour (45, 10, Swamp:2) a +0 buckler a +0 spear (45, 11, Swamp:2) a +0 shortbow a spriggan corpse (skeletalised by now) (46, 12, Swamp:2) a +0 spectral quarterstaff a +0 robe a spriggan corpse (skeletalised by now) Level 3 of the Swamp (0, 0, Swamp:3) a human skeleton (6, -1, Swamp:3) a bunyip corpse (skeletalised by now) (8, 4, Swamp:3) a bog body corpse (skeletalised by now) (48, 5, Swamp:3) a goliath frog skeleton (48, 14, Swamp:3) a swamp drake skeleton (50, 21, Swamp:3) a +0 hand axe Level 4 of the Swamp (0, 0, Swamp:4) the +1 ring mail of Inquiry {Will+ Regen+ Dex+2} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (36, -20, Swamp:4) a +0 leather armour (40, -18, Swamp:4) an alligator corpse (skeletalised by now) (43, -16, Swamp:4) an alligator corpse (skeletalised by now) Level 1 of the Snake Pit [Shop] Tiheow's Jewellery Shop the ring "Reror" {rN+++ Str-4 Dex+8} (956 gold) [ring of dexterity] rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). a ring of wizardry (unknown) (480 gold) a +6 ring of intelligence (unknown) (576 gold) a ring of resist corrosion (unknown) (320 gold) the ring "Daunoaf" {rF++ rC+ Will- Slay+2} (803 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the lupine talisman of Petoceq {Harm Fly rC+ rCorr} (984 gold) [lupine talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a ring of resist corrosion (unknown) (320 gold) a +4 ring of slaying (unknown) (576 gold) the amulet "Jatu" {rF+ Regen+} (704 gold) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. [Shop] Umeufa's General Store a potion of curing (54 gold) a +0 scale mail (68 gold) a parchment of Dispel Undead (221 gold) 2 curare-tipped darts (40 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a +1 shortbow of flaming (210 gold) a +0 ring mail (68 gold) a scroll of torment (171 gold) 4 atropa-tipped darts (61 gold) a +1 robe of willpower (219 gold) a +2 ring mail of willpower (357 gold) a scroll of identify (36 gold) [Shop] Fugiv's Antique Weapon Shop a +0 trident (122 gold) a +0 short sword (105 gold) a +0 flail (122 gold) a +0 orcbow (140 gold) a +0 glaive (350 gold) a +0 quarterstaff (175 gold) the +8 halberd of Dim Light {freeze, *Noise rCorr Int-4 SInv} (1823 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 glaive (350 gold) a +0 morningstar (210 gold) [Shop] Ysod's Weapon Boutique 2 atropa-tipped darts (27 gold) a +0 club (7 gold) a +0 trident (52 gold) the +9 arbalest "Sarcophage" {flame, Stlth+} (1024 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe of flaming (111 gold) a +0 quarterstaff (75 gold) a +4 halberd of distortion (480 gold) 6 boomerangs (180 gold) (4, 48, Snake:1) a +0 flail (43, 55, Snake:1) a +4 trident of distortion (45, 20, Snake:1) a +0 halberd a +0 robe a +0 halberd a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (46, 19, Snake:1) a +0 battleaxe a +0 robe a +0 club (46, 20, Snake:1) a +0 trident a +0 robe (47, 16, Snake:1) a +0 spear a +0 battleaxe a +0 robe a +0 war axe a +0 robe a naga corpse (skeletalised by now) (47, 17, Snake:1) a +0 glaive a +2 robe of positive energy (47, 18, Snake:1) a +0 halberd a +0 robe (50, 12, Snake:1) a +0 chain mail Level 2 of the Snake Pit (10, -8, Snake:2) the serpent talisman "Setifa" {rF+ Str-3 Int+5 Stlth+} [serpent talisman] rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (13, 26, Snake:2) a +0 scale mail (30, 35, Snake:2) a +0 spear a +0 robe (30, 36, Snake:2) a +0 mace a +0 war axe a naga corpse (skeletalised by now) (30, 37, Snake:2) a +0 shortbow a +0 dire flail (53, 8, Snake:2) a +0 rapier (58, -7, Snake:2) a +0 scimitar Level 3 of the Snake Pit [Shop] Falyrgh's Book Shoppe a parchment of Forge Monarch Bomb (400 gold) a parchment of Permafrost Eruption (400 gold) a parchment of Polar Vortex (832 gold) a parchment of Hailstorm (140 gold) a parchment of Iskenderun's Mystic Blast (208 gold) a parchment of Silence (294 gold) a parchment of Freeze (64 gold) a parchment of Confusing Touch (140 gold) a parchment of Volatile Blastmotes (140 gold) [Shop] Mucwe's Assorted Antiques a potion of lignification (72 gold) a phantom mirror (960 gold) a +0 ring mail (96 gold) a +0 dagger (48 gold) a potion of enlightenment (120 gold) a potion of magic (192 gold) a scroll of vulnerability (96 gold) (0, 0, Snake:3) a +0 shortbow a +4 war axe of freezing (0, 1, Snake:3) a +0 flail a +0 robe an orb of energy (2, 1, Snake:3) a +1 flail of draining (3, -18, Snake:3) a +0 halberd (3, -17, Snake:3) a +1 devious dagger a +0 robe a +0 spear (3, 0, Snake:3) a +0 spear a +0 glaive a naga corpse (skeletalised by now) (4, -39, Snake:3) a +0 war axe a +0 robe (13, -37, Snake:3) a +0 trident of venom (14, -37, Snake:3) a +0 short sword a +0 robe (15, -38, Snake:3) a +0 glaive a +0 robe a +0 dire flail a +0 robe (18, 1, Snake:3) a +1 glaive of venom a +0 robe (22, 5, Snake:3) a +0 dire flail a naga corpse (skeletalised by now) (23, 5, Snake:3) a +0 glaive a +0 halberd of flaming a +0 robe a +0 trident of flaming a +0 robe a naga corpse (skeletalised by now) (25, -12, Snake:3) a +0 club (27, -12, Snake:3) an anaconda skeleton (30, -15, Snake:3) a +0 robe a +0 long sword a +0 shortbow (30, -13, Snake:3) a +0 robe a +0 short sword a +0 arbalest a naga skeleton (37, -3, Snake:3) 4 javelins (44, -10, Snake:3) a +0 war axe a naga skeleton (45, -10, Snake:3) a +0 battleaxe (48, -11, Snake:3) a black mamba corpse (skeletalised by now) (49, -16, Snake:3) a +0 robe a +0 flail a guardian serpent skeleton (49, -15, Snake:3) a +0 flail a naga skeleton (51, -17, Snake:3) a +0 shortbow of flaming a salamander skeleton (51, -16, Snake:3) a +0 scimitar of electrocution (57, -30, Snake:3) a shock serpent skeleton Level 4 of the Snake Pit (2, -18, Snake:4) a +0 leather armour (4, -8, Snake:4) a +2 cloak (16, -35, Snake:4) a +0 halberd (17, -4, Snake:4) a +2 halberd (22, 14, Snake:4) a +3 shortbow of flaming (23, 17, Snake:4) a +0 broad axe a +0 robe (23, 19, Snake:4) a +0 battleaxe a +0 robe (24, 12, Snake:4) a +0 mace a +0 robe a naga skeleton (24, 13, Snake:4) a black mamba skeleton (31, 22, Snake:4) a +0 arbalest a +3 battleaxe of flaming a +1 barding of cold resistance (32, 1, Snake:4) a black mamba skeleton (58, -17, Snake:4) a dragon-coil talisman (59, -18, Snake:4) a +0 shortbow a +0 short sword a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (30, -11, Slime:5) the +5 sling of Tikk {elec, rN++ SInv} rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (30, -9, Slime:5) the serpent talisman of Blue Skies {rElec Dex-2 Slay+2 Stlth+} [serpent talisman] rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (50, -2, Slime:5) the +7 bardiche of Evisceration {venom, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further.