Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 514379025979091401 81 whguseh43 the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on June 1, 2025. Slain by an orc ... wielding a +0 war axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1268 turns). whguseh43 the Magician (Djinni Conjurer) Turns: 1268, Time: 00:03:04 Health: -4/31 AC: 2 Str: 6 XL: 4 Next: 68% Gold: 70 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . l - +5 club rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . h - scarf {harm} rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons l - a +5 club (weapon) Missiles i - a throwing net Armour a - a +0 robe (worn) h - a scarf of harm (worn) Scrolls b - 2 scrolls of torment e - a scroll of vulnerability g - a scroll of enchant weapon j - 2 scrolls of immolation {unknown} k - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} Potions c - a potion of moonshine {unknown} f - 2 potions of might Skills: + Level 0.5 Fighting * Level 2.7 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Poisonous Vapours Alch/Air 88% 1d3 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is heavily wounded. Unknown command. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you with a +0 club. Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 spear. Unknown command. Unknown command. Okay, then. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... You stop channelling your searing ray. The gnoll misses you. Something hits your ball python. You swap places. The gnoll hits your giant cockroach with a +0 club. Your giant cockroach bites the gnoll but does no damage. You barely miss the orc. You hear the slow rusting of a very distant drain. The gnoll hits your giant cockroach with a +0 club. Your giant cockroach dies! Your giant cockroach's corpse dissolves into shadows! The orc hits you with a +0 war axe. You die... ######### #jjjj.@K# ##.#####o### #..###..S..## #.###.ß...ß.# #j.##.......### #j......_.....# .j.###.......#.# .j.### #.ß.o.ß.#.# #j... ##.....##.########## You could see 4 gnolls, 2 orcs, a friendly ball python (summoned) and a friendly kobold (summoned). Vanquished Creatures Robin (D:2) 2 gnolls (D:3) 2 adders (D:2) A ribbon worm (D:2) An endoplasm (D:2) 2 giant cockroaches (D:2) A hobgoblin (D:2) 6 jackals 2 quokkas 3 bats 8 goblins 5 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whguseh43 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | whguseh43 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 344 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 636 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 636 | D:2 | Learned a level 1 spell: Poisonous Vapours 940 | D:2 | Noticed Robin 947 | D:2 | Killed Robin 948 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1229 | D:3 | Found an opulent altar of Gozag. 1265 | D:3 | HP: 1/31 [gnoll/+0 club (10)] 1268 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_rooms, uniq_robin D:3: layout_rooms, grunt_gozag_statues, mainiacjoe_overflow_surrounded_room, mainiacjoe_sewer_entry_somewhere_in_here_2, columned_hall_lemuel, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Fighting | | 0.5 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | | 1 || 1 Cast: Magic Dart | 43 | 7 || 50 Searing Ray | 10 | 3 || 13 Fulminant Prism | | 1 || 1 Use: Scroll | 5 | 1 || 6 Armour: Robe | 9 | 5 || 14 Dodge: Dodged | 6 | 2 || 8