Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 16904338660104563427 118 whguseh43 the Conjurer (level 5, -5/31 HPs) Began as an Octopode Conjurer on Sept 3, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2736 turns). whguseh43 the Conjurer (Octopode Conjurer) Turns: 2736, Time: 00:02:43 Health: -5/31 AC: 1 Str: 7 XL: 5 Next: 2% Magic: 6/9 EV: 12 Int: 22 God: Gold: 161 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Scrolls b - 3 scrolls of teleportation e - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} Potions c - a potion of brilliance {unknown} d - a potion of lignification {unknown} f - a potion of mutation {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Animate Dead Necr 3% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Unknown command. Magic courses through your body. Terence closely misses you. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. Unknown command. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #.#.##### #..### # ..#.# #..# .# ..#.### #..# .# .##..÷# #..# .# #####.# #..# .# .# #.## #..# .# .# #..# #..## )# .# ##.# ########...###.# .# #.# #..@@.)).#..@g.# .# #.# ##.############..# ## #)######..# ..# #)#......## ...# ####.#.###### #..# ##...)#...## @g# #..........# g.. #....).......# .... #..>..÷^.....# You could see Terence. Vanquished Creatures Natasha (twice) (D:3) An adder (D:3) A ribbon worm (D:3) 6 orcs (D:3) 4 bats An endoplasm (D:1) 4 giant cockroaches 9 goblins 3 hobgoblins A quokka (D:3) 7 ball pythons 4 frilled lizards 3 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whguseh43 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 390 | D:1 | Learned a level 2 spell: Searing Ray 1342 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 2422 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/8 2520 | D:3 | Noticed Natasha 2526 | D:3 | Killed Natasha 2555 | D:3 | Noticed Natasha 2561 | D:3 | Killed Natasha 2709 | D:3 | Reached XP level 5. HP: 25/31 MP: 6/9 2709 | D:3 | Noticed Terence 2715 | D:3 | Noticed Natasha 2736 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_big_river D:2: layout_basic D:3: layout_rooms, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Dodging | | 2.8 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 5 || 5 Tentacles | | 3 || 3 Constrict | | 1 || 1 Cast: Magic Dart | 72 | 12 || 84 Searing Ray | 1 | 5 || 6 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Skin | 2 | 13 || 15 Dodge: Dodged | 1 | 11 || 12