web Level 1 of the Dungeon (8, -28, D:1) 3 flux baubles (12, 11, D:1) a +0 scimitar (13, 10, D:1) a jackal corpse (skeletalised by now) (15, 20, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (42, -9, D:1) a +0 leather armour (45, 17, D:1) a +0 dagger (46, -15, D:1) a +0 short sword (46, -8, D:1) a ball python corpse (skeletalised by now) (49, 5, D:1) a human skeleton (50, 1, D:1) a human skeleton (51, 1, D:1) a human skeleton (53, 1, D:1) a +0 whip (55, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 2, D:1) a human skeleton (56, 34, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 8, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, -4, D:2) a +0 sling (8, -27, D:2) a +0 dagger a kobold skeleton (9, 5, D:2) a bat corpse (skeletalised by now) (10, -43, D:2) a +0 dagger a goblin skeleton (12, -21, D:2) an adder skeleton (14, -27, D:2) a +0 club (15, -27, D:2) a +0 whip a +0 whip a +0 whip a +0 robe a gnoll skeleton (17, -41, D:2) an adder skeleton (17, -40, D:2) a +0 dagger (21, -15, D:2) a jackal corpse (skeletalised by now) (22, -40, D:2) a +0 club a +0 sling (28, -15, D:2) a +0 helmet (36, -22, D:2) a ball python skeleton (36, -17, D:2) a +0 ring mail (42, -40, D:2) a +0 robe (53, -13, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Lopad's Antique Weapon Shoppe a +0 flail (80 gold) a +1 great sword of protection (437 gold) a +4 antimagic triple crossbow (1886 gold) a +0 dagger (46 gold) a +1 heavy broad axe (533 gold) the +9 hand axe of Duty {flame, Int+5} (1561 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 falchion (69 gold) [Shop] Peczem Vil's Antique Weapon Shop the +7 morningstar "Hydra's Nightmare" {drain, Int+2} (1140 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (60 gold) the +1 short sword of Sudden Death {flame, +Blink Fly} (530 gold) +Blink: It lets you blink. Fly: It grants you flight. It cannot be enchanted further. a +0 quarterstaff (100 gold) a +4 long sword of protection (524 gold) a +0 trident (70 gold) the +7 mace "Daarched" {drain, rC+ Int+3} (1214 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 shortbow (60 gold) a +0 long sword (70 gold) (0, 0, D:3) a +0 hand axe (9, -2, D:3) a +0 club a goblin skeleton (11, -5, D:3) a +0 short sword (20, -30, D:3) a +0 mace (20, -29, D:3) a +0 short sword a +0 ring mail (20, -28, D:3) a +0 hand axe (21, -30, D:3) a +0 short sword (21, -28, D:3) a +0 short sword (22, -8, D:3) a +0 leather armour (33, -19, D:3) a +0 leather armour (49, -36, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 38, D:4) a +0 club an adder corpse (skeletalised by now) (13, 29, D:4) a +0 helmet (24, 4, D:4) a +0 club a goblin corpse (skeletalised by now) (28, 27, D:4) a hound skeleton (29, -2, D:4) a quokka corpse (skeletalised by now) (29, -1, D:4) a +0 dagger (32, 0, D:4) a quill talisman (35, 24, D:4) a +0 dagger (35, 35, D:4) a +0 leather armour (37, 33, D:4) a +0 pair of boots (45, 5, D:4) a ball python corpse (skeletalised by now) (46, 27, D:4) a +1 dagger of venom a +0 club a kobold skeleton (54, -10, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (unseen) (1, 1, D:5) a poisoned dart (unseen) (1, 2, D:5) a poisoned dart (unseen) (3, -1, D:5) a poisoned dart (unseen) (5, 6, D:5) a boomerang a +0 dagger an orc corpse an adder corpse (skeletalised by now)