web Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -16, D:1) a quokka skeleton (1, -15, D:1) a +0 club (9, -7, D:1) a +0 mace (9, 12, D:1) a +0 dagger (12, -5, D:1) a ball python skeleton (15, -9, D:1) a rat skeleton (16, 15, D:1) a +0 dagger (20, 18, D:1) a +0 hand axe (21, -14, D:1) a bat corpse (skeletalised by now) (23, 7, D:1) a +0 ring mail (24, -23, D:1) a ball python skeleton (24, 2, D:1) a +0 dagger (29, -24, D:1) a ball python skeleton (38, -6, D:1) a +0 short sword (40, -9, D:1) a serpent talisman (41, 10, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (42, -12, D:1) a hobgoblin skeleton (42, 11, D:1) a +0 sling (45, -16, D:1) a +0 ring mail Level 2 of the Dungeon (4, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 24, D:2) a hobgoblin skeleton (31, 11, D:2) a +0 club (32, 34, D:2) a quokka corpse (33, 0, D:2) 5 poisoned darts (34, -16, D:2) a rat corpse (38, 28, D:2) a +0 war axe (42, 5, D:2) a bat skeleton (47, 18, D:2) a +0 club Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds