web Level 1 of the Dungeon (0, 0, D:1) a +1 whip of pain (5, -1, D:1) a +0 club (17, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 24, D:2) a +0 dagger (7, -18, D:2) an adder skeleton (10, -9, D:2) a +0 dagger 5 stones (16, -19, D:2) a +0 leather armour (19, 20, D:2) a +0 sling (21, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 2, D:2) a +0 war axe (27, -3, D:2) a +0 club a goblin skeleton (28, -1, D:2) a +0 ring mail (35, -5, D:2) a ball python skeleton (36, 6, D:2) the +0 plate armour of Courage {Harm *Corrode +Blink rElec} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (47, 8, D:2) a +0 dagger of venom Level 3 of the Dungeon [Shop] Ewuzoaw's General Store a potion of attraction (33 gold) a scroll of identify (22 gold) a parchment of Sigil of Binding (96 gold) a wand of polymorph (7) (unknown) (107 gold) a +0 pair of gloves (49 gold) a parchment of Hailstorm (96 gold) (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club a +0 leather armour an orc corpse (2, 0, D:3) a +0 flail (7, -15, D:3) a +0 hand axe (8, 1, D:3) a black bear corpse (skeletalised by now) (13, -8, D:3) a +0 leather armour (14, -11, D:3) a quokka skeleton (15, -3, D:3) an inkwell talisman (18, -5, D:3) a rat skeleton (32, -12, D:3) a ball python corpse (skeletalised by now) (33, -1, D:3) a +0 robe (34, 14, D:3) a +0 club 5 stones (35, -1, D:3) a +0 dagger (43, -12, D:3) a +0 dagger 3 stones (46, -9, D:3) a +0 club (46, -7, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +4 dagger of venom a goblin corpse (1, -2, D:4) a +0 whip a +0 ring mail an orc corpse (1, -1, D:4) a +0 dagger a +0 robe an orc corpse (13, -12, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail an orc corpse (15, -12, D:4) an adder corpse (17, -5, D:4) a scarf of invisibility (27, -16, D:4) 7 gold pieces