Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13710038165387291211 79 wdgrn the Apothecary (level 4, 0/27 HPs) Began as an Octopode Alchemist on Sept 29, 2026. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:58 (2462 turns). wdgrn the Apothecary (Octopode Alchemist) Turns: 2462, Time: 00:03:59 Health: 0/27 AC: 1 Str: 9 XL: 4 Next: 37% Magic: 2/7 EV: 12 Int: 19 God: Gold: 140 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . (150%) d - conjuration staff of the Tired Youths {rPois rF- Str+2 Conj} rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons b - a +0 dagger Magical Staves d - the conjuration staff of the Tired Youths (weapon) {rPois rF- Str+2 Conj} (You found it on level 2 of the Dungeon) [staff of conjuration] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Talismans a - a quill talisman (worn) c - an inkwell talisman Scrolls c - 3 scrolls of enchant armour {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of summoning {unknown} l - a scroll of fog {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of heal wounds {unknown} j - 2 potions of ambrosia {unknown} Skills: - Level 1.0 Short Blades - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 1.5 Conjurations * Level 4.2 Alchemy + Level 0.6 Evocations + Level 1.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 b - Mercury Arrow Conj/Alch 40% 2d8 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 28% 1d4 12% 1 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15534 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You see here a hobgoblin corpse. You encounter a gnoll. It is wielding a +0 halberd. Found Uvaemp's Antique Armour Emporium. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! x2; You hear a shout! You feel a surge of power! You miscast Mercury Arrow. Nothing appears to happen. You encounter a gnoll. It is wielding a +0 club. You feel a surge of power! The glob of mercury hits the gnoll. The gnoll looks weaker. The gnoll is lightly wounded. You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks even weaker. The gnoll is severely wounded. The gnoll barely misses you. You don't have enough magic to cast this spell. The gnoll closely misses you. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll is struck by your quills. The gnoll hits you with a +0 spear. Things that are here: a +0 halberd; a gnoll corpse You hit the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. You closely miss the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. The gnoll hits you with a +0 club! You die... ...#................ ... ..................###.# .................... ... ..##................ ..# .................... ##................ ##............... ......#j####........ .∩.## #@# #.#.#...# ......j............ #####............ #..#.####.#.# #...#.# # #...#.# ... ... ##.# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) 5 dart slugs 3 ribbon worms (D:2) 8 hobgoblins 2 quokkas 3 ball pythons 7 bats 6 endoplasms 5 frilled lizards 6 goblins 4 kobolds (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 723 | D:1 | Learned a level 2 spell: Mercury Arrow 747 | D:1 | Reached XP level 3. HP: 11/21 MP: 3/6 1307 | D:2 | Reached skill level 1 in Short Blades 1307 | D:2 | Reached skill level 4 in Alchemy 1307 | D:2 | Reached skill level 1 in Shapeshifting 1378 | D:2 | Identified the conjuration staff of the Tired Youths {rPois | rF- Str+2 Conj} 2022 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2450 | D:3 | Found Uvaemp's Antique Armour Emporium. 2462 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, nicolae_concentric_dashed_squares_wild, nicolae_the_louvre, minmay_misc_feat_tiny D:2: layout_loops_ring D:3: layout_basic, serial_shops, shop, nicolae_shop_well_armoured, shapermc_ecumenical_altar_mp_highgroup, minmay_divided_ellipse Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.0 Alchemy | 4 | 4.2 Shapeshifting | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.5 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 10 || 35 Melee: Constrict | 11 | 6 || 17 Dagger | 18 | || 18 Tentacles | 8 | 4 || 12 Unarmed | 1 | || 1 Staff | 6 | 10 || 16 Cast: Poisonous Vapours | 22 | || 22 Mercury Arrow | 27 | 12 || 39 Stab: Sleeping | 1 | || 1 Armour: None | 8 | 6 || 14 Dodge: Dodged | 11 | 9 || 20 Form: Quill | 1 | || 1