wdgrn Level 1 of the Dungeon (7, 2, D:1) a +0 leather armour (9, 12, D:1) a +0 whip (10, 12, D:1) a ball python skeleton (17, 14, D:1) a rat skeleton (24, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 38, D:1) a ball python corpse (skeletalised by now) (31, 1, D:1) a +0 mace (38, 18, D:1) a +0 club a goblin skeleton (39, 18, D:1) a +0 hand axe (41, 16, D:1) a rat skeleton (52, 14, D:1) a +0 ring mail (57, 5, D:1) a +0 club (57, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mecelul's Antique Weapon Shop a +0 flail (73 gold) the +12 falchion "Secret Weapon" {speed, Dex+3} (1728 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 heavy sling (203 gold) a +1 heavy shortbow (260 gold) a +1 war axe of electrocution (329 gold) a +0 mace (63 gold) [Shop] Piush's Weapon Boutique 4 poisoned darts (33 gold) a +0 long sword (49 gold) a +0 club (7 gold) the +6 long sword of Dothriguu {freeze, rElec rCorr} (782 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (28 gold) a +0 sling (21 gold) a +0 battleaxe of freezing (280 gold) the +2 trident of the Establishment {speed, rC++} (630 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. 4 poisoned darts (33 gold) a +0 club (7 gold) a +0 rapier (77 gold) (4, -10, D:2) 3 poisoned darts (6, 0, D:2) a rat skeleton (13, -6, D:2) a hobgoblin skeleton (20, 11, D:2) a rat skeleton (24, -3, D:2) a +0 short sword 5 stones (24, 23, D:2) a +0 short sword (27, 3, D:2) a -1 falchion (27, 5, D:2) a -3 sling (28, 13, D:2) a +0 dagger 4 stones (29, 3, D:2) a -1 falchion (29, 5, D:2) a -2 club (30, 11, D:2) a +0 dagger (34, 5, D:2) a bat corpse (skeletalised by now) (35, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (48, 13, D:2) a ball python corpse (skeletalised by now) (49, -11, D:2) a hobgoblin corpse (skeletalised by now) (51, 20, D:2) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (52, 21, D:2) a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 helmet (52, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (56, 25, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a +0 dagger a stone a kobold corpse (2, 21, D:3) a jackal skeleton a jackal skeleton (2, 27, D:3) 3 flux baubles (2, 33, D:3) a quokka corpse (skeletalised by now) (7, 7, D:3) a bat skeleton (8, 20, D:3) a +0 short sword a stone (9, 19, D:3) a hobgoblin skeleton (13, 19, D:3) a +0 flail a +0 chain mail (13, 26, D:3) a +0 short sword (14, 4, D:3) a rat skeleton (24, 15, D:3) a rat corpse (skeletalised by now) (28, 20, D:3) a +0 dagger (30, 21, D:3) a +0 short sword 2 poisoned darts (42, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of curing (0, 2, D:4) a +0 falchion (0, 7, D:4) a +0 flail