wdgrn Level 1 of the Dungeon (19, 18, D:1) a hobgoblin skeleton (20, 14, D:1) a +0 spear (26, 6, D:1) a rat corpse (skeletalised by now) (27, 13, D:1) a ball python skeleton (29, -16, D:1) a +0 club (29, 12, D:1) a rat skeleton (29, 37, D:1) a +0 dagger (32, -5, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (42, -13, D:1) a +0 leather armour (43, 5, D:1) a +0 club (49, 26, D:1) a +0 hand axe (50, 17, D:1) a ball python skeleton (51, -2, D:1) a bat corpse (skeletalised by now) (52, -2, D:1) a bat corpse (skeletalised by now) (56, 27, D:1) a +0 club (61, -9, D:1) a +0 ring mail Level 2 of the Dungeon (17, -6, D:2) an adder corpse (skeletalised by now) (18, 31, D:2) a +0 club (21, 30, D:2) a +0 trident (21, 38, D:2) a +0 dagger (25, -15, D:2) a +0 robe (26, 5, D:2) a +0 club (31, -4, D:2) a +0 dagger (33, 7, D:2) a +0 dagger (41, 0, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ykeraopt's Antique Weapon Shop a +0 war axe (101 gold) a +0 hand axe (87 gold) the +9 flail of the Queen {pain, *Rage rElec Str+3 Dex+3} (2267 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 hand axe (87 gold) a +0 quarterstaff (145 gold) a +0 dagger (58 gold) a +0 club (14 gold) a +0 club (14 gold) (22, 18, D:3) a +0 pair of boots (32, 18, D:3) a +0 leather armour (33, 19, D:3) a +0 dagger a stone (35, -12, D:3) 2 boomerangs (36, -19, D:3) a +0 dagger (40, 18, D:3) a +2 sling of electrocution (43, 0, D:3) a potion of curing (48, 0, D:3) 7 gold pieces a +0 flail (49, 0, D:3) 13 gold pieces a +0 flail a +0 whip