wdgrn Level 1 of the Dungeon [Shop] Juefeeqo's Weapon Shop a +0 whip (32 gold) a +0 dagger (26 gold) the +6 shortbow of a Thousand Heavens {freeze, rPois Will+ Dex+6 Stlth-} (824 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 long sword (45 gold) a +0 club (6 gold) a +0 hand axe (39 gold) 3 poisoned darts (23 gold) the +6 rapier "Haocaujime" {flame, Int+6} (773 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. [Shop] Epsiz's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of silence (unknown) (123 gold) a scroll of fear (unknown) (52 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of noise (13 gold) 2 scrolls of identify (52 gold) a parchment of Sublimation of Blood (75 gold) a scroll of revelation (unknown) (97 gold) [Shop] Hecufef's Weapon Shoppe a +0 hand axe (30 gold) a +0 dagger (20 gold) 4 boomerangs (80 gold) a +1 mace of protection (106 gold) a +1 long sword of holy wrath (133 gold) a +0 club (5 gold) 2 poisoned darts (12 gold) a +0 devious dagger (40 gold) [Shop] Qufeogu's Book Emporium a parchment of Stone Arrow (88 gold) a parchment of Blink (58 gold) a parchment of Rending Blade (130 gold) a parchment of Shock (40 gold) a parchment of Martyr's Knell (130 gold) a parchment of Splinterfrost Shell (328 gold) a parchment of Freezing Cloud (184 gold) a parchment of Call Imp (58 gold) [Shop] Godekhliwk's Antique Weapon Shoppe a +0 hand axe (84 gold) a +2 mace of protection (436 gold) a +0 quarterstaff (140 gold) a +0 dagger (56 gold) the +3 dagger "Leviticus" {distort, *Slow Int+3} (775 gold) *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace of protection (156 gold) a +0 dagger (56 gold) a +0 club (14 gold) (11, -33, D:1) a +0 ring mail (11, -23, D:1) a +0 dagger a goblin skeleton (11, -21, D:1) a +0 short sword a kobold skeleton (11, 10, D:1) a +0 club (13, -41, D:1) a hobgoblin skeleton (20, -46, D:1) a +0 dagger (21, -44, D:1) a quokka skeleton (36, 3, D:1) a +0 club a goblin skeleton (42, -1, D:1) a +0 spear (43, -22, D:1) a +0 dagger a +0 dagger (44, -2, D:1) a jackal skeleton a jackal skeleton (46, -5, D:1) a +0 ring mail (54, 2, D:1) a bat corpse (skeletalised by now) (56, -21, D:1) a +0 dagger (57, -1, D:1) a hobgoblin corpse (skeletalised by now) (60, -42, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -26, D:2) a +0 club (6, 1, D:2) a bat skeleton (6, 4, D:2) a +0 trident (10, -24, D:2) a +0 ring mail (10, 10, D:2) a +0 short sword a bat corpse (skeletalised by now) (17, -8, D:2) a bat skeleton (19, -9, D:2) a frilled lizard skeleton (22, -24, D:2) an adder corpse (skeletalised by now) (29, -21, D:2) a +0 leather armour (32, -12, D:2) a staff of cold (32, 5, D:2) a +0 leather armour (42, 1, D:2) a parchment of Gloom (43, -19, D:2) a +0 club (44, -6, D:2) a +0 helmet (44, -1, D:2) a staff of air Level 3 of the Dungeon [Shop] Leuzeoneci's Jewellery Shoppe the inkwell talisman "Limes" {+Inv Int-3 Dex+3 Slay+2} (462 gold) [inkwell talisman] +Inv: It lets you turn invisible. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a spore talisman (137 gold) a maw talisman (165 gold) a ring of wizardry (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) (0, 0, D:3) a +0 scale mail (0, 8, D:3) a +5 club a +0 animal skin a +0 helmet a +0 club a +0 club a goblin corpse (skeletalised by now) (0, 9, D:3) a +0 dagger (1, 0, D:3) a +1 dagger of protection (1, 8, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 10, D:3) a +0 dagger a +0 club (5, -3, D:3) a +0 mace (7, -2, D:3) a +0 sling a goblin corpse (skeletalised by now) (11, 4, D:3) a +0 dagger (11, 5, D:3) a +0 club (11, 6, D:3) a rat skeleton (11, 11, D:3) a +0 sling (12, 2, D:3) a +0 sling a goblin corpse (skeletalised by now) (12, 5, D:3) a jackal skeleton (24, -18, D:3) a +0 dagger (31, -28, D:3) the +1 robe of Dusk {Fly rCorr Int-2 SInv} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (34, -24, D:3) a +0 club (40, -35, D:3) a +0 short sword (41, -36, D:3) a +0 dagger (49, -31, D:3) a jackal skeleton (49, -30, D:3) a jackal skeleton a jackal skeleton (57, -12, D:3) a +0 ring mail (60, -15, D:3) a +0 flail (65, -17, D:3) a +0 ring mail (66, -18, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 2, D:4) a parchment of Mercury Arrow (0, 16, D:4) a +0 club a goblin corpse (skeletalised by now) (7, 26, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, 27, D:4) a +0 dagger (19, 1, D:4) a +0 club an orc corpse (skeletalised by now) (20, 1, D:4) a +0 club a +0 leather armour (20, 2, D:4) a +0 falchion an orc corpse (skeletalised by now) (20, 3, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 14, D:4) a +0 club (23, 29, D:4) a +0 spear a gnoll corpse (23, 30, D:4) a +0 spear 2 throwing nets (23, 31, D:4) 21 gold pieces (24, 29, D:4) a +0 spear a +0 ring mail a +0 buckler a gnoll corpse (25, 29, D:4) a +0 club a +0 spear a gnoll corpse a gnoll corpse (28, 6, D:4) an iguana corpse (29, 6, D:4) a +0 flail (31, 0, D:4) a +0 dagger 3 stones (35, 13, D:4) a +0 scale mail a +0 buckler