Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6150019988855450753 1 wdgrn the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on July 14, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (107 turns). wdgrn the Conjurer (Octopode Conjurer) Turns: 107, Time: 00:00:28 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 20 God: Gold: 25 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Talismans a - a quill talisman Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5892 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Magic restored. You see here a +0 whip. Found a stone staircase leading down. You encounter a hobgoblin. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You encounter an endoplasm. The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. You are out of magic! The endoplasm hits you. You encounter a rat. You encounter a hobgoblin. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The rat squeaks loudly. The hobgoblin shouts! You hear a shout! You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. The hobgoblin barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #.......# #§.≈≈§..# #.≈≈≈≈≈.# #.§§(§≈.# #.§§>§§.# # #.≈§(≈§.## .# #.≈§≈§§.##. ###..#### #..≈≈≈..##.######g.rg.... #...§...##......@J#...... ......§..###.###.## ###.# ...........#.###.# ...........#..##.# .###.####..##..#.# . ...####.####.#.# .#####....# #..#.# . #)#### #.##.# #....###.# You could see an endoplasm, 2 hobgoblins and a rat. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wdgrn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 107 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Tentacles || 1 Cast: Magic Dart || 6 Armour: None || 1 Dodge: Dodged || 3