washtub Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 15, D:1) 3 boomerangs (10, -6, D:1) a bat skeleton (13, -6, D:1) a +0 whip (17, 31, D:1) a bat corpse (skeletalised by now) (19, 24, D:1) a +0 whip (25, 14, D:1) a hobgoblin corpse (45, -2, D:1) a +0 club (49, 14, D:1) a bat corpse (skeletalised by now) (51, -8, D:1) a +0 dagger (51, -7, D:1) a +0 sling (51, -6, D:1) an amulet of the acrobat (52, -8, D:1) a staff of air (unseen) (52, -7, D:1) a +0 leather armour (52, -6, D:1) a potion of enlightenment (53, -8, D:1) 10 gold pieces (53, -7, D:1) a scroll of identify (53, -6, D:1) a +0 hand axe (53, 17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a maw talisman (4, -2, D:2) a parchment of Ignite Poison (8, -4, D:2) a scroll of teleportation (9, 7, D:2) a frilled lizard corpse (10, 5, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (17, -9, D:2) a +0 club (21, 4, D:2) a ball python corpse (22, -4, D:2) a +0 dagger (28, -19, D:2) a hobgoblin corpse (28, 1, D:2) a +0 club a goblin corpse (29, -19, D:2) a +0 club a hobgoblin corpse a goblin corpse (30, -18, D:2) a +0 dagger a goblin corpse (30, 4, D:2) a quokka corpse (31, -18, D:2) a +0 club (31, -17, D:2) a +0 club (31, -16, D:2) a +0 dagger a +0 animal skin a +0 spear a goblin corpse a hobgoblin corpse (31, 6, D:2) 2 flux baubles