Dungeon Crawl Stone Soup version 0.34-a0-1762-gd1360b19fe (webtiles) character file. Game seed: 2508389547159507965 24 washtub the Conjurer (level 2, -9/15 HPs) Began as a Deep Elf Conjurer on Dec 12, 2025. Mangled by Terence ... wielding a +0 morningstar (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (958 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 958, Time: 00:00:55 Health: -9/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 0/8 EV: 11 Int: 22 God: Gold: 67 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of faith Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: faith @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of faith (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of fog {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 12% 1 Grave Claw Necr 8% 2d7 19% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Animate Dead Necr 4% N/A 75% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11040 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. You stop channelling your searing ray. Terence screams, "I hate armataurs! They have no honour!" Terence misses you. You hit Terence but do no damage. Terence is almost dead. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #........ #?# . #.# .. #.# ... #.# .... #.# ########### ..... #.# #.........# ......#@####.........# .......@.............# ..###..#####.........# >.... +.........# ###### #.........# #.........# ##.#.###### #.#.# #.#.# #.#.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 89 | D:1 | Learned a level 2 spell: Searing Ray 618 | D:1 | Reached skill level 5 in Conjurations 936 | D:2 | Encountered Terence 958 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_glass, glass_columns_b, glass_columns_c, dreamdust_princess_corridor, minmay_stone_trees_small, minmay_misc_feat_hallway, minmay_tetromino_i2, fountainhead D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 44 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 923 | 35 | 0 | 809 | 2 | 479.0 | Dungeon | 958 | 923 | 35 | 0 | 809 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 60 daAuts DLua errors: