washtub Level 1 of the Dungeon (28, 22, D:1) a +0 mace (28, 37, D:1) a jackal skeleton (30, 25, D:1) a hobgoblin corpse (skeletalised by now) (31, 26, D:1) a jackal skeleton a hobgoblin skeleton (37, 23, D:1) a +0 ring mail (43, 47, D:1) a frilled lizard corpse (skeletalised by now) (46, 27, D:1) a +0 club (49, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 35, D:1) a +0 leather armour Level 2 of the Dungeon (10, 4, D:2) a +0 dagger (10, 33, D:2) a bat corpse (skeletalised by now) (12, 35, D:2) a parchment of Magic Dart (19, 29, D:2) a +0 mace a +0 ring mail (20, 24, D:2) a +0 rapier (21, 38, D:2) a frilled lizard corpse (skeletalised by now) (26, 1, D:2) a +0 club a goblin skeleton (29, -12, D:2) a +0 chain mail (29, 30, D:2) a +0 whip (33, -3, D:2) an adder skeleton (33, 13, D:2) a +0 long sword (36, -12, D:2) a bat skeleton (47, -5, D:2) a +0 club a goblin skeleton (49, 13, D:2) a bat skeleton (50, 12, D:2) a +0 club a +0 club a kobold skeleton a goblin skeleton (52, 11, D:2) a +0 ring mail (53, -2, D:2) a +0 club (54, 5, D:2) a +0 mace (55, -2, D:2) a +0 short sword a stone a kobold skeleton (60, -11, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, -36, D:3) a +0 whip (10, -34, D:3) a +0 dagger 3 stones a hobgoblin corpse (skeletalised by now) (17, -12, D:3) a rat corpse (skeletalised by now) (22, -21, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (32, -36, D:3) a +0 robe (40, -26, D:3) a frilled lizard skeleton (40, -10, D:3) a bat skeleton (43, -24, D:3) a ball python skeleton (46, -18, D:3) a +0 leather armour (48, -36, D:3) a rat corpse (skeletalised by now) (55, -23, D:3) a hobgoblin skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the death talisman of the Moon {Harm rF- Stlth+} (5600 gold) [talisman of death] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. the +4 mace of Terra Nullius {heavy, rElec} (3940 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +2 leather armour of the Cursing Gods {rC+} (2600 gold) rC+: It protects you from cold. It cannot be enchanted further. the +4 ring mail "Jaif" {+Blink rN++ Regen+ Dex-4} (4010 gold) +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the ring of Violets {rElec rC+ rN+ Will+ Str+4} (5860 gold) [ring of willpower] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). the ring "Iryutodgh" {^Contam rC+++ AC+4 Int-4 Dex+5} (7450 gold) [ring of protection] ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). the +2 hand axe "Hunale" {flame, rCorr Int+6} (4060 gold) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +7 spear of the Green God {pain, rElec rPois Dex-5} (5020 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the amulet of Weumni {Reflect SH+5 Stlth+} (3980 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the ring of Dulifita {rF- rC+ Int+6 Dex+4} (5140 gold) [ring of intelligence] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). a +1 lajatang of electrocution (4450 gold) the maw talisman of Snakes and Ladders {rF+ rCorr} (5700 gold) [maw talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +1 mace of Afomoaskaobu {venom, rElec rF- Dex+2 SInv} (2400 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Secrets {Fly Will++} (3850 gold) [ring of flight] Fly: It grants you flight. Will++: It greatly increases your willpower. the +4 dagger of Drought {distort, *Noise Fly Dex+7} (4530 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the ring of the Burning Enemy {Will+ Int+4 Stlth-} (3900 gold) [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the +0 ring mail of Xahisune {Harm Str+3} (1730 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 tower shield "Qoneer" {Rampage rCorr Slay+5} (4160 gold) Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the sanguine talisman of the Arena {Will+++ rCorr Str+3 Dex-5} (15160 gold) [sanguine talisman] Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). the ring "Itzy Oloz" {*Slow rElec Int+6 Dex+2 Stlth+} (5140 gold) [ring of intelligence] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (5, -9, D:4) a +0 short sword a +0 chain mail a +0 falchion a +0 chain mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 2, D:4) an adder corpse (skeletalised by now) (17, 3, D:4) an adder corpse (skeletalised by now) (19, 18, D:4) a +0 robe (20, -1, D:4) a +0 giant spiked club (21, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (26, 2, D:4) a ball python corpse (skeletalised by now) (26, 3, D:4) 2 boomerangs (28, 0, D:4) a quokka corpse (skeletalised by now) (32, -22, D:4) a black bear skeleton (32, 24, D:4) a +0 club (33, -22, D:4) a +0 short sword a kobold skeleton (34, -22, D:4) a hobgoblin skeleton (36, 8, D:4) a hobgoblin skeleton (42, 8, D:4) a +0 short sword a kobold skeleton (49, -10, D:4) a +0 club (57, -17, D:4) a +0 flail a +0 hand axe an orc skeleton (57, -14, D:4) a +0 dagger an orc skeleton (60, -14, D:4) a +0 hand axe an orc skeleton Level 5 of the Dungeon (2, 1, D:5) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 2, D:5) a +0 flail a +2 spear of flaming a +0 scale mail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 10, D:5) a +0 dagger a +0 leather armour (20, 2, D:5) a +2 whip of draining (21, -13, D:5) a +0 club a +0 club a +0 leather armour a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 20, D:5) a +0 rapier (27, -6, D:5) a +0 long sword (28, -17, D:5) a scarab talisman (29, -14, D:5) 3 poisoned darts (29, 3, D:5) a black bear skeleton (30, -6, D:5) a +0 trident (33, 12, D:5) 3 boomerangs (44, -5, D:5) a +0 falchion (51, 10, D:5) a +0 dagger an orc corpse (skeletalised by now) (59, 15, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (5, -27, D:6) a +0 robe (6, 11, D:6) an iguana skeleton (8, -1, D:6) a +0 leather armour (26, -11, D:6) a +0 short sword (28, -12, D:6) a +0 mace a +0 leather armour a boomerang a +0 hand axe an orc skeleton an orc skeleton an adder skeleton (29, -12, D:6) a +0 leather armour a +0 dagger (29, 3, D:6) a +0 club (30, -12, D:6) a +0 scale mail a +0 hand axe (31, 19, D:6) a hound corpse (skeletalised by now) (32, -20, D:6) an adder skeleton (34, 0, D:6) a +0 ring mail (47, -9, D:6) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (49, -26, D:6) an electric eel corpse (skeletalised by now) (49, -9, D:6) a +0 mace a +0 leather armour a +0 hand axe an orc skeleton (50, -7, D:6) a +0 hand axe an orc skeleton Level 7 of the Dungeon (3, 2, D:7) a bullfrog corpse (skeletalised by now) (9, 21, D:7) a +0 hand axe a +1 leather armour of fire resistance an orc corpse (skeletalised by now) (11, 18, D:7) a +0 falchion a +0 whip an orc corpse (skeletalised by now) (11, 19, D:7) a +0 club 3 boomerangs a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 17, D:7) a +0 ring mail (22, -9, D:7) a +0 dagger (23, -9, D:7) a +0 dagger a +0 dagger 6 stones a +0 club a kobold skeleton a kobold skeleton a kobold skeleton (24, -9, D:7) a +0 whip 5 stones a +0 dagger 4 poisoned darts a kobold skeleton (25, -9, D:7) a +0 club a kobold skeleton (34, -8, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 great sword a +0 robe (1, -2, D:8) a +2 dagger a +0 robe (2, -2, D:8) a +2 mace a +0 robe (5, -17, D:8) a +0 whip 3 stones a +0 dagger a kobold skeleton (5, -1, D:8) a +0 halberd a +0 robe (6, -1, D:8) a +1 morningstar a +0 robe (10, -10, D:8) a water moccasin skeleton (11, -20, D:8) a +0 whip (12, -20, D:8) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (13, -22, D:8) a +0 short sword 2 stones (15, -3, D:8) a bullfrog skeleton (16, -22, D:8) a +0 club (18, -3, D:8) a +1 spear a +0 animal skin (22, -5, D:8) a parchment of Tukima's Dance (22, -4, D:8) a +0 scale mail (23, 2, D:8) a +0 short sword a +0 robe (51, -36, D:8) a +0 short sword 4 stones (52, -35, D:8) a +0 club 4 stones a kobold corpse (56, -32, D:8) a +0 club 4 poisoned darts a kobold corpse (57, -31, D:8) a +0 short sword (still there?) a curare-tipped dart (still there?) the Ecumenical Temple