Dungeon Crawl Stone Soup version 0.34-a0-1744-ga8b9dd471f (webtiles) character file. Game seed: 12242284175302239699 1726 washtub the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Dec 12, 2025. Was a Priest of Sif Muna. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 7 of the Dungeon. The game lasted 00:09:07 (5072 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 5072, Time: 00:09:08 Health: 0/41 AC: 9 Str: 4 XL: 8 Next: 75% Magic: 0/23 EV: 11 Int: 26 God: Sif Muna [***...] Gold: 74 SH: 0 Dex: 13 Spells: 9/25 levels left rFire . . . (100%) i - +4 sling "Mudiram" {heavy, rN+ Will+} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) e - +0 helmet rElec . (100%) d - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv . f - +0 pair of boots Will +.... c - amulet of wildshape Stlth ++ b - +4 ring of protection HPRegen 0.26/turn h - ring of poison resistance MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%), Channel Magic (65%), Forget Spell (0%) You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 326 gold pieces. You spent 252 gold pieces at shops. Inventory: Hand Weapons i - the +4 sling "Mudiram" (weapon) {heavy, rN+ Will+} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. Armour a - a +0 robe (worn) d - a +0 cloak of corrosion resistance (worn) e - a +0 helmet (worn) f - a +0 pair of boots (worn) Jewellery b - a +4 ring of protection (worn) c - an amulet of wildshape (worn) g - a +5 ring of evasion h - a ring of poison resistance (worn) Wands e - a wand of charming (7) c - a wand of roots (3) a - a wand of flame (28) Scrolls c - a scroll of amnesia {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} m - a scroll of torment {unknown} o - 2 scrolls of brand weapon {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of noise {unknown} v - 3 scrolls of teleportation {unknown} y - a scroll of fear {unknown} z - 3 scrolls of poison {unknown} Potions g - 4 potions of magic M - 3 potions of mutation f - 2 potions of might {unknown} j - a potion of cancellation {unknown} k - a potion of lignification {unknown} n - 3 potions of curing {unknown} p - 2 potions of heal wounds {unknown} s - a potion of enlightenment {unknown} A - 2 potions of attraction r - a potion of resistance d - a potion of brilliance {unknown} t - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting * Level 10.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 5% 4 d - Stone Arrow Conj/Erth 80% 3d12 1% 3 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 5% 4 f - Blink Tloc 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Freeze Ice 44% 1d6 4% 1 Kinetic Grapnel Frge 44% 1d5 4% 1 Flame Wave Conj/Fire 40% 2d11 5% 4 Rending Blade Conj/Frge 40% 2d9 5% 4 Call Imp Summ 22% N/A 8% 2 Sublimation of Blood Necr 11% N/A 8% 2 Frozen Ramparts Ice 22% 1d4 16% 3 Launch Clockwork Bee Frge 11% N/A 16% 3 Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Passwall Erth 11% N/A 16% 3 Conjure Ball Lightning Conj/Air 20% 3x3d6 63% 6 Alistair's Intoxication Alch 7% N/A 80% 5 Lehudib's Crystal Spear Conj/Erth 20% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26794 Temple: D:4-7 Altars: Fedhas Hepliaklqana Sif Muna Shops: D:6 ! Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 79% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The orc wizard shouts! (Press . to maintain the ray.) You stop channelling your searing ray. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Fire: i) +4 sling "Mudiram" {heavy, rN+ Will+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Fire: i) +4 sling "Mudiram" {heavy, rN+ Will+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc wizard hits you but does no damage. The orc wizard gestures at you while chanting. The puff of flame misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 79% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard barely misses you. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You die... #.....# #.######....# ......#####......#....# .###'#...........#....##~ .#...#.....#.....#....... .#...#.....#.....††.....~ .#...#.....#....)#.†..... .#...#.....#.....#....h.. .#####.....#....o#..o...~ .. #######....@#....o.. #......#....... #.....)#....##. #......#....# ######## You could see an orc wizard. Vanquished Creatures Duvessa (D:5) 2 sky beasts A black bear (D:6) A centaur (D:6) 2 phantoms (D:5) 2 bullfrogs (D:6) 3 scorpions Dowan (D:5) 2 howler monkeys (D:7) A bombardier beetle (D:4) 3 hounds 2 jellies 3 orc priests A drude (D:5) An iguana (D:5) Ijyb (D:5) 3 clockroaches Terence (D:2) Robin (D:2) 8 adders 4 gnolls (D:6) 2 shadow imps (D:5) 2 ufetubi (D:5) 7 ribbon worms 8 dart slugs 11 orcs 7 endoplasms 9 hobgoblins 3 quokkas 6 ball pythons 7 bats 2 frilled lizards 21 goblins 3 kobolds 3 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 297 | D:1 | Reached skill level 5 in Conjurations 350 | D:1 | Found a faded altar of an unknown god. 357 | D:1 | Got Plato's Lessons on Exhumation 358 | D:1 | Prayed at the altar of an unknown god. 358 | D:1 | Became a worshipper of Sif Muna the Loreminder 358 | D:1 | Reached * piety under Sif Muna 665 | D:1 | Learned a level 2 spell: Searing Ray 668 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 867 | D:2 | Encountered Terence 871 | D:2 | Killed Terence 872 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 936 | D:2 | Encountered Robin 944 | D:2 | Killed Robin 953 | D:2 | Reached ** piety under Sif Muna 1065 | D:2 | Reached skill level 6 in Conjurations 1309 | D:2 | Encountered Crazy Yiuf 1578 | D:2 | Learned a level 4 spell: Fulminant Prism 1583 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1862 | D:3 | You fall into a shaft and drop 3 floors! 1876 | D:6 | Reached XP level 5. HP: 28/28 MP: 7/14 1884 | D:6 | Reached skill level 5 in Spellcasting 1948 | D:5 | Entered Level 5 of the Dungeon 1965 | D:5 | Reached skill level 7 in Conjurations 1965 | D:5 | Reached XP level 6. HP: 19/32 MP: 0/16 2412 | D:3 | Learned a level 3 spell: Stone Arrow 2476 | D:3 | Reached *** piety under Sif Muna 2930 | D:3 | Reached XP level 7. HP: 36/36 MP: 11/18 3329 | D:5 | Reached skill level 8 in Conjurations 3345 | D:5 | Found a hazy altar of Hepliaklqana. 3613 | D:5 | Encountered Duvessa 3614 | D:5 | Encountered Dowan 3620 | D:5 | Killed Dowan 3625 | D:5 | Killed Duvessa 3626 | D:5 | Reached skill level 9 in Conjurations 3648 | D:5 | Identified the quill talisman "Qusugej" {Int+6} 3677 | D:5 | Encountered Ijyb 3684 | D:5 | Killed Ijyb 3709 | D:5 | Identified the +4 sling "Mudiram" {heavy, rN+ Will+} 4152 | D:6 | Learned a level 2 spell: Blink 4161 | D:6 | Reached XP level 8. HP: 41/41 MP: 10/21 4188 | D:6 | Found a blossoming altar of Fedhas. 4197 | D:6 | Found Log Hurgh's Distillery. 4200 | D:6 | Bought a potion of resistance for 120 gold pieces 4200 | D:6 | Bought a potion of mutation for 96 gold pieces 4200 | D:6 | Bought a potion of attraction for 36 gold pieces 4362 | D:6 | Reached skill level 10 in Conjurations 5069 | D:7 | HP: 1/41 [orc wizard/puff of flame (10)] 5072 | D:7 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_corners, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_corners, gup_sewer_entry_pipe D:4: layout_loops_ring D:5: layout_cave_pods, general_overflow_altar, uniq_duvessa, uniq_ijyb D:6: layout_basic, mainiacjoe_overflow_cross_hatched, serial_shops, nicolae_shop_window_shopping D:7: layout_gridville, overflow_temple_1_default, minmay_temple_entry_wispy, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 9 10 | 10.9 Spellcasting | 4 5 6 7 9 | 9.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 45 | || 45 Melee: Dagger | | 45 | || 45 Fire: Sling | | | 6 || 6 Cast: Magic Dart | 58 | 100 | 50 || 208 Searing Ray | 5 | 20 | 22 || 47 Fulminant Prism | | 1 | 5 || 6 Stone Arrow | | | 11 || 11 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 5 | 30 | 22 || 57 Dodge: Dodged | 3 | 35 | 17 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5086 | 4875 | 211 | 0 | 4084 | 7 | 726.6 | Dungeon | 5086 | 4875 | 211 | 0 | 4084 | 7 | 726.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1009 daAuts D:2: 951 daAuts D:6: 919 daAuts D:5: 817 daAuts D:1: 663 daAuts D:4: 521 daAuts D:7: 205 daAuts DLua errors: