Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 9951213438729213415 100 washtub the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Dec 11, 2025. Killed from afar by an oklob plant (31 damage) ... with a splash of acid ... on level 3 of the Dungeon. The game lasted 00:03:26 (1333 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1333, Time: 00:03:27 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 46% Magic: 1/12 EV: 11 Int: 25 God: Gold: 82 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} Potions g - 2 potions of magic d - 2 potions of mutation {unknown} f - a potion of curing {unknown} j - a potion of attraction {unknown} k - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22664 Temple: D:4-7 Altars: Fedhas Xom Annotations: D:3 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your magical contamination has completely faded away. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The splash of acid hits your fulminant prism!! The acid corrodes your fulminant prism! Your fulminant prism explodes! Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Your magical contamination has completely faded away. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the plant! The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The oklob plant spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... #.PP..~~≈≈~~~..PPPPP# #.P..~≈≈≈≈≈~~≈..PPP## ##P.~≈≈~~≈~~≈≈≈.P#### ####.~~≈~...~~~~.PP#P# .....~≈≈≈._......##P## .###.~~≈≈...~~~~..P.P# .# P.~≈≈≈~~≈~≈≈~.#P.## .#P#..~~~≈≈~≈≈≈..#PPP# .#PPP..≈~≈≈~≈~..@...## .# #P#..≈≈~≈~..P#..#.# .# PPPP.......PP.....# .# P.P.PPPP#PPPP.....# ### .# #PP#PP#P...P.# ..# .# P#PPPPP.#....# #.# ## P#PPPPPP#PPP# #.## # ############### #### ####..# # #.....#..#.##.# ###...>.# You could see an oklob plant. Vanquished Creatures A jelly (D:3) 4 adders 2 dart slugs (D:1) 3 orcs (D:3) 3 hobgoblins (D:1) 5 ball pythons 3 bats (D:1) 5 endoplasms A frilled lizard (D:1) 5 goblins 4 kobolds 4 rats (D:1) 40 creatures vanquished. Vanquished Creatures (others) A ball python (D:3) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 237 | D:1 | Learned a level 2 spell: Searing Ray 404 | D:1 | Reached skill level 5 in Conjurations 696 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 846 | D:2 | You fall into a shaft and drop 2 floors! 911 | D:3 | Found a shimmering altar of Xom. 946 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1119 | D:3 | Found a blossoming altar of Fedhas. 1141 | D:3 | Encountered an oklob plant 1148 | D:3 | Learned a level 4 spell: Fulminant Prism 1153 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1333 | D:3 | Killed from afar by an oklob plant Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, grunt_decor_arrowhead D:2: layout_basic, basic_altar D:3: layout_rooms, dk_xom_monty_hall, tgw_fedhas, minmay_misc_feat_plants D:4: layout_gridville, chequers_big_river Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Cast: Magic Dart | 46 | 7 || 53 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 10 || 10 Stab: Sleeping | | 1 || 1 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 1 | 8 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1335 | 1296 | 39 | 0 | 949 | 4 | 333.8 | Dungeon | 1335 | 1296 | 39 | 0 | 949 | 4 | 333.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 603 daAuts D:3: 453 daAuts D:2: 243 daAuts D:4: 35 daAuts DLua errors: