washtub Level 1 of the Dungeon (8, 2, D:1) a +0 dagger (9, 12, D:1) a +0 sling (14, 19, D:1) 2 javelins (16, 20, D:1) 5 stones a +0 short sword (19, -2, D:1) a +0 short sword (27, 11, D:1) a +0 short sword (30, 19, D:1) a rat skeleton (33, 4, D:1) a +0 dagger a stone a kobold skeleton (34, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -1, D:1) 3 poisoned darts (35, 5, D:1) a +0 whip a kobold skeleton (50, 16, D:1) a +0 rapier Level 2 of the Dungeon [Shop] Zufy's Distillery a potion of enlightenment (65 gold) a potion of attraction (unknown) (39 gold) a potion of magic (104 gold) a potion of haste (unknown) (130 gold) a potion of lignification (unknown) (39 gold) a potion of curing (39 gold) [Shop] Caihiut's Weapon Emporium 6 javelins (216 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 rapier of electrocution (188 gold) a +0 war axe (42 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) the +9 mace of Anyajuidd {freeze, ^Contam rC+ rCorr} (772 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Qyestic's General Store a scroll of blinking (133 gold) a scroll of fear (unknown) (56 gold) a scroll of poison (unknown) (56 gold) 3 poisoned darts (25 gold) a +0 leather armour (28 gold) a parchment of Maxwell's Portable Piledriver (151 gold) a wand of charming (10) (unknown) (336 gold) a wand of charming (8) (unknown) (268 gold) a scroll of noise (14 gold) a +0 spear (42 gold) a scroll of identify (28 gold) [Shop] Gil Pox's Antique Armour Emporium a +0 pair of boots (90 gold) a +1 helmet of intelligence (330 gold) a +0 leather armour (40 gold) a +0 scale mail (80 gold) a +0 robe (18 gold) a +0 leather armour (40 gold) a +0 chain mail (120 gold) a +0 leather armour (40 gold) a scarf of invisibility (240 gold) a +0 scale mail (80 gold) [Shop] Zuas's Assorted Antiques a +0 trident (52 gold) a staff of necromancy (375 gold) a staff of fire (375 gold) a +1 leather armour of cold resistance (210 gold) a +0 spear (45 gold) (8, -15, D:2) a +0 scale mail (22, 11, D:2) a hobgoblin skeleton (24, 8, D:2) a hobgoblin skeleton (30, 9, D:2) a rat corpse (skeletalised by now) (30, 17, D:2) a rat skeleton (33, 9, D:2) a bat corpse (skeletalised by now) (41, 17, D:2) the +1 ring mail "Loypt" {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (55, 12, D:2) an adder corpse (skeletalised by now) (61, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, -1, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (16, 6, D:3) a +0 club an orc corpse (skeletalised by now) (18, 4, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (20, 5, D:3) a +0 hand axe (34, -15, D:3) a +0 leather armour (34, 38, D:3) a +0 scale mail (42, 1, D:3) a +0 ring mail (46, -1, D:3) a parchment of Flame Wave Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (1, 0, D:4) a river rat corpse (1, 5, D:4) a +0 club