washtub Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (18, -18, D:1) a +0 robe (33, -22, D:1) 6 poisoned darts (34, -22, D:1) a +0 whip a kobold skeleton (36, -12, D:1) a +0 mace (37, -27, D:1) a hobgoblin skeleton (38, -47, D:1) a parchment of Searing Ray (38, -9, D:1) a jackal skeleton (38, -4, D:1) a +0 whip 5 stones (43, -10, D:1) a hobgoblin skeleton (43, -8, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Idut's Jewellery Shoppe a ring of protection from fire (unknown) (275 gold) the sanguine talisman of Happiness {Rampage rF++} (1355 gold) [sanguine talisman] Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. a +6 ring of intelligence (396 gold) a ring of protection from cold (unknown) (275 gold) the ring of Xom's Bemusement {rPois Slay+4} (519 gold) [ring of slaying] rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of Descent {Dissipate +Inv rElec rPois Regen+} (607 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a ring of resist corrosion (unknown) (220 gold) a ring of magical power (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) (0, 0, D:2) a +0 club (3, 3, D:2) a +0 dagger a goblin skeleton (12, -15, D:2) a +0 scale mail (13, 26, D:2) a bat corpse (skeletalised by now) (15, -12, D:2) a +0 long sword (17, -7, D:2) a +0 leather armour (25, 8, D:2) a +0 dagger (26, 17, D:2) a +0 short sword of speed (34, -20, D:2) a +0 quarterstaff (44, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 11, D:3) a +0 flail (8, -1, D:3) a +0 club (9, 7, D:3) a ball python skeleton (9, 13, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, -2, D:3) a +0 dagger (10, 0, D:3) a parchment of Construct Spike Launcher (10, 1, D:3) a +0 flail a +0 chain mail an orc skeleton (10, 7, D:3) a +0 dagger a +0 ring mail a frilled lizard skeleton a ball python skeleton (12, 10, D:3) a +0 dagger (17, -4, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (19, -1, D:3) a hobgoblin corpse (skeletalised by now) (20, -9, D:3) a +0 falchion (20, 24, D:3) a +0 ring mail (22, -3, D:3) a +0 ring mail (26, -3, D:3) a +0 sling (51, 9, D:3) a +0 whip (53, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (4, 25, D:4) a potion of curing (5, 21, D:4) a +1 dagger of freezing (still there?) a boomerang (still there?) (10, 1, D:4) a +0 rapier (13, -10, D:4) a +0 club (17, -8, D:4) an adder corpse (26, 34, D:4) a +0 robe (27, 29, D:4) a +0 chain mail (27, 36, D:4) a +0 flail (38, 34, D:4) a +0 scale mail