Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 9964895689748401526 126 washtub the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 11, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:02:29 (1681 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1681, Time: 00:02:30 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 83% Magic: 12/12 EV: 11 Int: 25 God: Gold: 141 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of alchemy Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -9), attractive A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of necromancy Jewellery c - an amulet of alchemy (worn) Scrolls I - a scroll of immolation c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} Potions d - 2 potions of ambrosia {unknown} A - a potion of attraction j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 10% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16281 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc. The searing ray hits something. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You extract magical energy from the potion. f -> A - a potion of attraction You stop channelling your searing ray. You die... ..o.. #.########..##.# ...# #. ####..##.# oo.. .## #.....##.# #.{# ..# #.###.##.# #..# #.# #.# #.# #..# #.# #.# #.# #..# ##.####.###.# #..#######...........# #.#).))).@..####.##### #..#######>..###.# #.###............# ####.....####...##### #.........## ##.## .########.# #.# #o# #.# ######.# #.# #......# ###.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 4 adders (D:2) A ribbon worm (D:2) 3 dart slugs 7 orcs (D:3) 4 endoplasms 2 hobgoblins (D:2) 4 jackals (D:2) 2 quokkas 2 ball pythons 6 bats A frilled lizard (D:1) 9 goblins 4 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 166 | D:1 | Learned a level 2 spell: Searing Ray 449 | D:1 | Reached skill level 5 in Conjurations 923 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1014 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1537 | D:2 | Learned a level 4 spell: Fulminant Prism 1542 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1636 | D:3 | Reached skill level 6 in Conjurations 1680 | D:3 | HP: 1/24 [something (3)] 1681 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_lagoon_b, serial_bayou_pond_d, hellmonk_ecumenical_altar_blasted, minmay_misc_feat_room, minmay_door_square D:2: layout_loops_cross D:3: layout_loops_ring, minmay_stone_trees_small Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 19 || 26 Melee: Dagger | 7 | 19 || 26 Cast: Magic Dart | 45 | 21 || 66 Searing Ray | 5 | 4 || 9 Fulminant Prism | | 1 || 1 Drink: Attraction | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 8 | 17 || 25 Dodge: Dodged | 9 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1646 | 72 | 0 | 1360 | 3 | 572.7 | Dungeon | 1718 | 1646 | 72 | 0 | 1360 | 3 | 572.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 830 daAuts D:2: 749 daAuts D:3: 138 daAuts DLua errors: